Gernot starts at level 5, and gains 1 level for each completed Knight Templar training, up to a maximum of 3. If Knight Templars were trained beforehand, Gernot will appear at the corresponding level.
Knight Templars and Gernot (after developing Charge skill) will no longer lose charge time when hit by frontal or explosive attacks during a charge. When hit from the side, charge time is reduced by 1 second (previously 1.33 seconds). Before developing the Charge skill, Gernot’s charge is canceled by any hit, as before.
Dark Legion
Lily's attacks now deal 1 damage even if they miss. However, missed attacks do not cancel the charge of Knight Templars or Gernot.
Locus Game Chain
Updated the node communication protocol in line with the Testnet launch.