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Crystal Rail PlaytestEventsPatch Notes for 18 Jan 2025
Game update

Patch Notes for 18 Jan 2025

Crystal Rail Playtest · published 18 Jan 2025, 21:04 UTC · build 17052014

All eventsPlayers around this dateRead on Steam

All aboard the new year Patch everyone! This is unofficially the demo patch, as it is substantially the patch which will comprise the public demo to release at the end of the month, and includes one of the largest and most impactful changes to the pace of the game!

Gameplay

  • After you act at a station, you now see all opponent actions simultaneously, organized by action type. You do NOT see the specifics of their action, only that they gained, lost, or stayed the same. Orange frames mean they gained capital, blue frames mean they gained reputation.

Quality of Life

  • New optimization reduces load times and file size
  • New notifications added which link to wishlist and discord
  • In rankings, the player is now highlighted in yellow
  • Stations where you cannot load due to having no capacity now warn your "train is full"
  • New icon implemented for where your train starts on the route map
  • Added new dialogue lines for tarpan's tutorials and for pilorie.
  • Changed UX for loans to animated and highlight where to click
  • Moved placement of dialogue box to not obscure gameplay

Bugfixes

  • Dhole hill will no longer let you rest without selecting a conductor's ability
  • Governments can not be rerolled without having revealed the government first
  • Notification about favors gained from tarpan greene now waits until after the 'night' animation plays
  • Adjusted timing of some dialogue lines to better reflect dialogue length
  • Tutorial now prevents players from starting their route without train cars, preventing subsequent soft-lock

Sincerly,
the CR Team

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