Updates Based on Your Feedback 📋💡
We’ve been listening closely to your thoughts on the prologue, and we’re thrilled to present some key changes and improvements. Some of these you might have already noticed if you're still exploring the Prologue—but others will be delightful surprises! 🎉
🎨 New Main Menu Artwork

🧠 Revamped Tutorials: We made them more intuitive and added new ones for better clarity.

🟥 Dash Indicators Updated: Based on your feedback, we changed the color from dark black to bright red for better visibility.

🌲 Improved Spike Traps: They now blend naturally into the forest instead of resembling dungeon traps.

🧊 Fixed Enemy Collisions in Lava Springs: No more enemies dipping into the lava! (Sorry, no GIF or screenshot this time!)
🃏 Card Selection Reminder: Can’t remember which cards you’ve picked? Press Tab to review your choices!

🎭 More Character Portraits: Variety is the spice of life!

🌌 Better Spirit UI: Thanks to your feedback, we’ve redesigned the spirit (mana) UI to make it more intuitive.

We’ve poured our creativity into designing brand-new bosses to challenge and thrill you. Get ready to face:
1. Krakos 🐙

2. Soulbinder Leader 🔮

3. The Dragon 🐉🔥

We’ve also introduced fearsome new foes to keep you on your toes:
Soulbinders
Devoted cultists who summon three floating daggers that instantly strike anything in their path. Watch out—these daggers don’t behave like normal projectiles!
Crystal Shard
A fragment of the powerful crystal, it spawns relentless crystal spiders until destroyed. Larger and tougher than earlier enemies, it’s a high-priority target for survival.

We’ve fine-tuned some exciting new weapons for release:
Greataxe, Bow, and Scythe: Each one crafted for epic battles (no sneak peeks yet—stay tuned!).
Other cool improvements:
💰 New Coin Pickup Animation: Collecting coins has never been more satisfying!

Let me know if you’d like further tweaks! 😊