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EndCycle VSEventsTool 0.1
In-game event

Tool 0.1

EndCycle VS · published 30 Sep 2021, 12:57 UTC

All eventsPlayers around this dateRead on Steam

Hello friends!

We are back after working on this update for 3 weeks instead of 2.
It's a little experiment of ours, which allows us to experiment a bit more between updates.
Tell us how we did!

This updates major focus is the Toolbox!
We made it a lot more user friendly and changed the design so it'll become much easier to read.
The best part? Drag & Drop integration. That is a huge deal believe us or not.
Now if you mess up the sequencing of an AI you can easily rearange it in seconds!

Also Fin is now part of the Toolbox helping out players by explaining all the parts of the Toolbox one by one.

We hope this'll make the Toolbox a lot more fun to use and we can't wait to see what you'll create with it.

Oh and we've also rebalanced a bunch of Vocs and added 3 new ones we deemed necessary.

Here is the complete changelog:

+ Added an outline to your character when your Ultra VOC is ready
* Taking over Panels in battle runs now makes them 'semi-colored'
* These panels can be accessed by all entities
* Semi-colored panels grant ultra fast cooldowns for your party
* Entering an enemy's semi-colored panel stops your cooldown
* Gave Bella's colors a resprite
+ MAJOR REBALANCING AND NEW VOCS!
+ Lv1 PanelFist: Hits and cracks a panel in front or changes it based on style!
+ Lv1 X-Flame: Fire shot that spreads extra damage in an X
+ Lv2 Frostag: Tags an enemy in front and drops a frost bomb after a bit!
* Lv0 BuildMove -> MOC BuildMove
* MOC GreenPiece: Charge 0.7 seconds -> 0.5 seconds
* Lv1 IceSpear: Decreased casting delay
* Lv1 Eject: Power 50 -> 70, Crush 10% -> 14%
* Lv1 HotMagic: Crush 10% -> 12%
* Lv1 AntiSword: No more damage penalty, Power 50 -> 110, Crush 10% -> 12%
* Lv1 AttackForm: Duration 5 seconds -> 7 seconds
* Lv1 SpeedForm: Duration 5 seconds -> 7 seconds
* Lv1 MagicSnip: Power 70 -> 90, Crush 6% -> 15%
* Lv1 Yoink: Crush 10% -> 16%
* Lv1 IceCrawl: Power 70 -> 110
* Lv1 Droplets: Spawns 2 droplets, Freeze 1.8 seconds -> 2.2 seconds
* Lv2 CannonGrab: Power 75 -> 125, Crush 7% -> 16%
* Lv2 Dualeaf: Power 100 -> 130
* Lv2 Crusher: Crush 30% -> 28%
* Lv2 EjectAll: Power 100 -> 150, Crush 15% -> 21%
* Lv3 Plantrap: 5 Hits -> 6 Hits
* Lv3 FrontFlare: Power 50 -> 140, Crush 30% -> 26%
* Lv4 Barrier: Duration 8 seconds -> 6 seconds
* Lv4 HeatStorm: Power 200 -> 180, Crush 30% -> 26%
* All counter VOCs: Extended counter time window
- Removed some very situational and weak VOCs:
- Lv1 PanelCrack
- Lv1 BuildGrass
- Lv1 BuildIce
- Lv1 BuildMetal
- Lv1 ChargeFlame
- Removed Charge style to improve battle flow

+ MAJOR TOOLBOX UPDATE!
+ All Lists are now tabs with drag-and-drop functionality!
+ Improved colors make navigating complex data easier!
+ Some elements are now displayed beside each other!
+ Fin aids you by giving you helpful tooltips!
+ Almost every element has some documentation!
* Improved toolbox navigation and scrolling behavior
- Removed Patchwork Metas and unified them with patchworks

That's IT. A huge update surely worth the extra wait.
Please tell us what you think of it in our Discord (click here)

See you soon!
Gal and Daniel

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