Jay and Silent Bob: Chronic Blunt Punch · published · build 22981679
i-frames on wakeup - When Jay or Silent Bob get knocked down, when they get up, the character flashes white, and they are invincible for a few frames, preventing them from getting stun locked and giving them time to get out of the way.
i-frames During Dash - When the player presses the dash button, Jay or Silent Bob will flash white and have a few frames of invincibility to dash through an opponent.
Jay and Silent Bob Hitboxes - Jay and Silent Bob have totally revamped hitboxes, which are closer to the center of their bodies and not extended, so when enemies connect with an attack, it will look and feel correct.
Hit-Stop Reduction - We reduced the timing of hit-stop in the game by half, so the game is snappier and faster-paced.
Walk Speed - We increased the walk speed of Jay and Silent Bob so they can maneuver faster.
Enemy Health -We decreased some of the enemy's health.
Credit Updated
Minor Level Adjustments
Jay & Bob Combat Timing and Hitbox Adjustments
Jay & Bob Breakable Pickup and Throw Adjustments
Enemy Hit Stop Adjustments
Fixed Gimp Chain Length
Reduced Fat Hero Health
Fixed 2-player pause/restart bug
Fixed Projectile Spawn bug
Changed Hipster and Old Man Hero death art
Adjusted Key Pickup Detection
Thank you all for the feedback!
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