
Greetings Commanders.
This update brings the adjustments to the Stormtrooper unit that we talked about recently. Large Stormtrooper stacks have been running rampant in both early and late game phases in many games. We are introducing a bunch of changes that will let the Stormtrooper keep its identity as an offensive powerhouse with high attack but we’re reducing its defensive capabilities. We are also making it more expensive to build Stormtroopers. This adds more risk to building them, which emphasizes their identity as a glass canon.
We are also bringing a few buffs to Maeve and Allenby, as they have fallen a bit out of the meta.
Stormtroopers
Barracks 2
● Day of Availability 2 → 3
Production Costs
● Iron and Fish unchanged
● Oil 0 → 1500
● Silver 15000 → 12500
Combat
● HP: 60 → 40
● Building damage: 4 → 1
● Land Defense: 8.3 → 6.3
● Air Defense: 1.3 → 1
● Naval Defense: 1 → 0.8
We will keep monitoring the Stormtroopers performance in games, to make sure that they can find a healthy place in the meta.
The Stormtrooper Operation will launch on March 21st. Make sure you’re ready as it will be difficult to complete.
Viscount Allenby
Allenby has seen better days, so we are giving his Cavalry forces more oomph.
Cavalry attack buff
From 8% - 30% to 10% - 40%
Fiona “Maeve” Porter
Maeve has been underperforming a bit recently. We are making her unit deployment more affordable and increasing her mobility to give her back some of her power.
Infantry Spawn
From 2-8 to 2-9 (1 more infantry at levels 11, 13, 14 and 15)
Infantry Sped buff
From 10% to 50% to 25% to 60%
Infantry deploy costs
Reduced by 5% to 10%
Alvin C. York
Alvin C. York is a very strong hero in the early game. We are delaying his arrival by a day to allow other early game heroes to have their time in the spotlight.
Day of Availability
From day 3 to day 4