Hi everyone,
I hope you’re all doing well. It’s been a little while since the last update, so I wanted to share how things are progressing behind the scenes.
Cosmic Fear’s development has taken a bit longer than expected, but I want to create my best horror game yet. Compared to The Land of Pain and The Alien Cube, this will be a significant evolution in every aspect.
My goal is to craft a tense and atmospheric experience, blending Lovecraftian horror with a mysterious, otherworldly presence that grows as the story unfolds. This atmosphere emerges right from the beginning, as the protagonist’s investigation leads to reports of strange lights, disappearances, and a disturbing ceremony, hinting that something not entirely human is involved.
Progress So Far
The locations are already complete, and the world of Cosmic Fear is now very close to what I envisioned. There’s still work to do in the coming months, including translation, voice acting, testing, and optimization, but everything is progressing smoothly and I’m really happy with how it’s all coming together.
When Is the Game Coming Out?