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Causal Loop DemoEventsDev-Update #01: gamescom, Thank You & What’s Next
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Dev-Update #01: gamescom, Thank You & What’s Next

Causal Loop Demo · published 6 Sep 2025, 21:39 UTC

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Fellow explorers,

gamescom was an unforgettable week for us, and that’s thanks to all of you who stopped by our booth to play the Causal Loop gamescom demo.

And you didn’t just play. You experimented, discovered paths we hadn’t expected, and pushed the limits of our puzzles in ways that made us go "wait, what?". We’re humbled (and still a bit shaken) from all the positive feedback.

Since we didn’t have a lot of time time to post updates in the past, we’ll be making it a point to share more of our process here on Steam going forward. Expect regular check-ins, insights, and a peek behind the curtain as we get closer to the final stretch.

Right now for example, our focus is on pulling the full story together so we can finally step into the recording booth with our amazing voice actors to record the rest of the game. That means combing through every line of dialogue, tightening what feels off, cutting what no longer fits, and making sure everything flows as it should. Turns out 2 years of re-writes leave you with quite some debt that is now demanding to be paid ;)

Until next time and thanks for being on this journey with us!

-Kai & the Mirebound-Team

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