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Shattered Pixel Dungeon›Events›v3.2.3
Game update

v3.2.3

Shattered Pixel Dungeon · published 12 months ago · build 19827846

All eventsPlayers around this dateRead on Steam

Hey Dungeoneers, Shattered Pixel Dungeon has been patched to v3.2.3, with more tech improvements and modernizations for mobile users!

This patch follows up on the previous one with some bug fixes, responses to feedback, and support for true edge-to-edge fullscreen on most game interfaces!

I expect to be releasing one more major patch for v3.2 with further improvements, plus whatever else is needed for handling tech fixes. There might be a little visual improvement coming in that patch that everyone can appreciate as well..

Here is a full list of changes:


Mobile Layout Changes


- Shattered now renders in true edge-to-edge fullscreen on Android 9+ and iOS devices, with transparent navigation bars and rendering into display cutout regions!
- All in-game interfaces have been adjusted to better handle true mobile fullscreen, including better insets on various UI elements at display corners.
- Currently the in-game screen makes use of a solid dark bar at the top to handle display cutouts. This is temporary and that UI will be made true fullscreen soon for people with smaller display cutouts (e.g. hole punches).
- Re-added some orientation control on Android in the form of a 'force landscape' setting. This setting may need to be removed in future Android versions.
- Re-enabled 'fullscreen' setting on iOS (i.e. it can be turned off again), which now lightly raises UI elements to help prevent gesture mistaps.

Bugfixes


Fixed the following bugs:
Caused by v3.2.2:
- Windowed mode on desktop always defaulting to 1920x1080, instead of last window size
- Various rare Android crashes caused by internal library updates
- Fullscreen being incorrectly forced off on some older Android devices.

More from Shattered Pixel Dungeon

Other announcements

All events
Community15 Aug 2026Coming Soon to Shattered: The Vault Quest!(For the best viewing experience, please read the original copy of this post on Shatteredpixel.com) Hey Dungeoneers, after far too long of a wait, v4.0.0 is finally ready for beta! This update ended up ballooning in size from just adding a new quest, I'd say it's arguably Shattered's biggest update yet at this point! There's a massive new quest, a bunch of new in-game art, 6 new enchantments, a…Community28 Jul 2026Status Update: v4.0 Beta Soon!(For the best viewing experience, please read the original copy of this post on Shatteredpixel.com) Hey Dungeoneers, time for a little update! Just about 2 months ago I gave an ETA that v4.0 would be ready for beta in July, hopefully earlier in the month. We're now reaching the end of July, so how's that looking? v4.0 is extremely close to being beta-ready, but to ensure that it's not rushed (a…Community1 Jun 2026Coming Soon to Shattered: New Enchants and Pixel Art!(For the best viewing experience, please read the original copy of this post on Shatteredpixel.com) Hey folks! Sorry for the extended wait, I'm back with some news on v4.0 and a new ETA! Unfortunately v4.0 is still a little ways out, it's ended up as a much bigger update than expected! Currently I estimate that v4.0 will ready for beta sometime in July , hopefully earlier in the month. In this…