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Shattered Pixel Dungeon›Events›v3.1.1
Game update

v3.1.1

Shattered Pixel Dungeon · published 15 months ago · build 18916544

All eventsPlayers around this dateRead on Steam

Hey Dungeoneers, v3.1 ended up being a pretty stable update, so v3.1.1 is going to be a pretty small patch. There's some internal technical changes, a few bugfixes, and support for a new language!

Here's the full list of changes in v3.1.1:


Followup Warrior Tweaks


Gameplay-wise the Warrior is doing well after his mini-rework. I will likely make some changes in v3.2 but for now I'm just making one buff to an early talent:
- Hearty Meal HP threshold increased to 33% from 30%, healing increased to 4/6 at +1/+2 from 3/5 at +1/+2.

There are also some tweaks to the Warrior's new splash in response to feedback:
- Significantly brightened the broken seal so that new details are easier to see
- Added back in scarring and some muscle definition to the Warrior's arms
- Deepened shadowing along the Warrior's figure
- Added various small details to make the armor appear more worn and the Warrior more rugged

Misc. Changes


- Switched Shattered's rendering backend on iOS to use Metal (new) instead of OpenGL (legacy). This should result in better performance and higher frame rates on supported devices.

- Enemies and items can no longer spawn on top of plants generated by garden rooms

- Added a new language: Traditional Chinese!
- Renamed Chinese language to Simplified Chinese
- Updated translations and translator credits

- Increased the HP threshold for status pane blinking red to 33% from 30%, for consistency with hearty meal change.

Bugfixes


Fixed the following bugs:
Caused By v3.1:
- Incorrect landmark entries for beacon of returning

Existed Prior to v3.1:
- Thrown weapons sticking to broken crystal guardians
- Ebony mimics always appearing hidden after ankh revive
- Various issues with how the game handles animation logic at very low framerates
- Haptics not working properly on more modern iOS devices
- Website links not working on modern iOS versions
- Indonesian language not working on desktop platforms

More from Shattered Pixel Dungeon

Other announcements

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Community15 Aug 2026Coming Soon to Shattered: The Vault Quest!(For the best viewing experience, please read the original copy of this post on Shatteredpixel.com) Hey Dungeoneers, after far too long of a wait, v4.0.0 is finally ready for beta! This update ended up ballooning in size from just adding a new quest, I'd say it's arguably Shattered's biggest update yet at this point! There's a massive new quest, a bunch of new in-game art, 6 new enchantments, a…Community28 Jul 2026Status Update: v4.0 Beta Soon!(For the best viewing experience, please read the original copy of this post on Shatteredpixel.com) Hey Dungeoneers, time for a little update! Just about 2 months ago I gave an ETA that v4.0 would be ready for beta in July, hopefully earlier in the month. We're now reaching the end of July, so how's that looking? v4.0 is extremely close to being beta-ready, but to ensure that it's not rushed (a…Community1 Jun 2026Coming Soon to Shattered: New Enchants and Pixel Art!(For the best viewing experience, please read the original copy of this post on Shatteredpixel.com) Hey folks! Sorry for the extended wait, I'm back with some news on v4.0 and a new ETA! Unfortunately v4.0 is still a little ways out, it's ended up as a much bigger update than expected! Currently I estimate that v4.0 will ready for beta sometime in July , hopefully earlier in the month. In this…