Fallout 76 Public Test Server · published

Always Vigilant
Enemies should now spawn more frequently.
Increased Roverbot's durability.
It's a Trap
Now has the proper intercom/speaker effect for the voice lines.
Uranium Fever
Fixed an issue where Molerats spawned with incorrect names.
One Violent Night
The Nighstalker at the end of One Violent Night is now a guaranteed 3-Star legendary enemy.
Lucky Strike
Caps rewards have been adjusted for each tier of map used (75 -> 150 -> 225).
All underarmor now has the same resistances. The Treated, Resistant, Protective, and Shielded lining mods can be used to change the spread of resistances on underarmors.
Removed the +1 Perception bonus from the Tattered Dress clothing item.
Bigfoot's introduction has been updated, allowing for more time for "Event Complete" notifications to clear before the encounter begins.
Encounter timer has been extended.
At the top of the hour, one of Bigfoot's Events will now start.
Increased the XP awarded for killing Bigfoot.
The Overeater's legendary armor mod now increases Max Health by up to +40 per piece. It no-longer reduces incoming damage.
Fixed some inconsistencies with the Stabilizer's 4-Star legendary mod. It now improves Weapon Cone of Fire, Recoil, and Stability by 40%.
Perk Coin limit has been increased to accommodate very high-level players.
Reduced some extreme sources of radiation damage that hadn't yet been adjusted to reflect updates to player radiation damage resistance.
Increased Ghoul health recovery from radiation damage.
Increased Ghoul Glow recovery from some environmental and enemy sources.
Lowered Ghoul Glow income from Gamma Gun self-damage.
Increased radiation damage aura from most Glowing enemies.
Slightly increased the radius of the Glowing Deathclaw radiation damage aura.