Hey Cultists!
It’s out of the bag now. We have big news to announce here in this update. We hope you’re ready because we’re jumping straight into it!
Watch our latest trailer now!
Early Access is a huge milestone for Worship. The team has been hard at work on adding new content, fixing and stabilizing the game as much as possible in preparation for this important step for the project.
Early Access is not the end of the project for us, as we still want to implement more features and content before we can officially launch for our 1.0 version, the next big milestone for Worship. We have lots of things planned for that as well and we will talk about it more closer to Early Access. Stay tuned!
There are many things we want to do before officially launching Worship and that’s why we chose to go in Early Access. Buying the game while it’s still in EA supports us as developers. We intend to be very transparent about our intentions regarding EA so that’s why we’re choosing to make a roadmap that will lay down all the features and content we want before launching in 1.0. See the section below for more info.
Launching in Early Access allows us some amount of flexibility and gives us time to adjust to player feedback as we go. Your opinion matters! Playing this while the game is in Early Access allows you to voice your opinion on important matters before the official launch.
We’ll be listening intently to what the community thinks regarding all aspects of Worship.
We worked a lot in the past year on implementing the feedback collected from the Alpha and Beta builds. It took some trial and error but we sit at a point where we are comfortable with the way things are design-wise.
The other portion of our efforts was aimed towards adding more content to the game. Of course, we plan to add even more content and features as the Early Access progresses, but this will be done gradually over time.
If you have played the Alpha or Beta, you will feel that things will be different on a balance level. We tweaked enemies, played around the pacing and added encounter variety so that each run feels unique each time you play the game. The changes on the game feel and pace, alongside the additional content will provide a refreshing and challenging experience for Early Access!
Multiplayer is the feature that most of you were waiting for. This Early Access release will have the multiplayer portion of the game.
From a game development standpoint, multiplayer is also the most difficult aspect of the game to develop, both in terms of balancing and stability. We are still tackling desyncs and other multiplayer issues as you’re reading this update. But rest assured that stability of the game in multiplayer will only get better over time as we keep developing for Early Access. Additional features around the multiplayer will be one of the first and main subjects we’ll tackle during the Early Access development.
Aside from bug fixing, there is still content we wish to push for the game before releasing the full 1.0 version. As such, we plan to update the game over time while it’s still in Early Access. We’re cooking up a roadmap for you so stay tuned on July 15th to see what it’ll be about!
As stated above, we chose to be launching in Early Access to collect as much feedback as possible from as many players as possible as we continue to develop the game. While we worked extra hard on polishing the game and fixing bugs, the game is not quite free of them just yet.
We ask that if you have feedback to share or bugs to report, to share them to us directly using the links below.
For feedback: https://worship.fillout.com/t/u76vmzQsvLus
For bugs: https://bugs.chasingratsgames.com/
That’s it for this update! We’re more than eager to show you the fruit of all the hard work the team has poured into Worship. Roughly a month from now feels so close yet so far at the same time. Are you excited for Worship in Early Access? Let us know in the comments!
We’re also taking the time to let you know in advance that the next Kickstarter update will drop on July 15th as we’ll be unveiling the Early Access roadmap to you on that day!
Until then, now is a good time to plug all our social media accounts. If you could give us a follow over there, that would help us tremendously!
See you next time for a new update!
- The Chasing Rats team