Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Cataclismo›Events›Hotfix 1.0.3 - Improved aggro, terrain generation, and more!
In-game event

Hotfix 1.0.3 - Improved aggro, terrain generation, and more!

Cataclismo · published 15 months ago · build 18023751

All eventsPlayers around this dateRead on Steam

Fellow Hogardians!

Today, we're moving our latest hotfix from the Experimental Beta Branch to the main branch!

This update brings stability improvements and polish, and we’re incredibly grateful to everyone who jumped into the experimental branch to help us test it.

Fixes & Improvements

  • Fixed issues with aggressive unit movement when targeting specific enemies.
  • Resolved a potential softlock in the final level.
  • Addressed a possible cause of memory leak.
  • Fixed placement issues with the Mistlight piece.
  • Corrected missing description text and/or images in some building pieces.
  • Improved terrain generation — maps where Horrors couldn’t reach the core from certain spawners should no longer appear.
  • Fixed aggro propagation misplacement.


To all our fearless overseers in the experimental branch: thank you. Your reports helped us squash these bugs and deliver a better experience to the entire community.

Want to be the first to hear about future experimental updates?


Join our Discord server. That’s where we post them first, gather feedback, and chat with the community!

See you in Hogar!
– Digital Sun Herald

More from Cataclismo

Other announcements

All events
In-game event24 Aug 2026Hotfix 1.3.17 — Key Binding Fixes, Thanks for Supporting The Old Kingdom & More!Fellow Hogardians! First of all, thank you so much for the incredible support you've shown The Old Kingdom! It's been great seeing you venture into the mist once again to build up your citadels and figure out all sorts of ways to survive the night. We've also been keeping a very close eye on your feedback since launch, and today we're rolling out a hotfix to address some of the issues you've re…Sale21 Aug 2026Save 50% on CataclismoDefend your fortress in Cataclismo, now 50% off during its Steam Daily Deal. Cataclismo's new DLC The Old Kingdom is also currently 10% off. Cataclismo is a medieval fantasy siege defense game where you build fortifications, rally defenders, and fend off waves of terrifying creatures. Strategize your defenses, manage resources, and protect your kingdom from the encroaching darkness.Community20 Aug 2026Cataclismo - The Old Kingdom DLC is Released!Hello Hogardians! The Old Kingdom DLC for Cataclismo is now available, with a 10% launch discount! This is Cataclismo's first DLC, and we're so excited to share it with you. In The Old Kingdom, you'll venture north to reclaim a lost continent in a new strategic game mode. Defend multiple citadels, expand your realm, and build both your economic and military might turn by turn. This time around,…