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Quarantine Zone: The Last CheckEventsQuarantine Zone: The Last Check | Hotfix #9 | 1.0.11.1450
Game update

Quarantine Zone: The Last Check | Hotfix #9 | 1.0.11.1450

Quarantine Zone: The Last Check · published 20 Feb 2026, 16:15 UTC · build 22007094

All eventsPlayers around this dateRead on Steam

UPDATE: This hotfix has been rolled back after a progress-blocking bug was discovered. We apologize for the inconvenience.

Howdy folks, here's the freshest Quarantine Zone hotfix - delivered straight to your internet-enabled computer box.

Changelog:

  • [SteamDeck] Fixed instances where the assigned button to purchase an upgrade is different than what is shown on screen

  • [SteamDeck]  Fixed instances of multiple instances of breathing sound effects overlapping

  • Fixed a glitch where opening the settings menu during the tutorial causes the tutorial to lose focus and become inactive

  • Fixed bug which caused the tablet curor to disappear after pressing the Q key

  • Survivor age in documents should now be more accurately portrayed by the refugee’s face model

  • [SteamDeck][WinGDK] In the control settings, the button to toggle the flashlight should now be shown in the controller mapping

  • [SteamDeck] Fixed an instance that, when using a controller, symptoms would fail to become highlighted if they have already been previously selected.

  • Fixed a bug that could occur when conducting analyses on multiple samples in the laboratory and only a single symptom would be conveyed to the player.

  • Fixed a bug that previously allowed players to buy the cage before the tutorial, blocking them out of future progression.

  • Fixed a bug which would prevent controller players from restarting the game after a day has ended without having the required amount of money

  • Fixed instances where selecting UV symptoms would always in a poor inspection

  • Fixed a visual glitch in which survivors could be carrying a doorframe prop in their backpacks

  • The Valentine’s event duration has been extended to two weeks.

  • [SteamDeck][WinGDK] Fixed a bug that would cause the game to become unresponsive if the pause menu was opened before the drone defense mini game.

  • 6 new streamers cameos:

    • Real Civil Engineer

    • Chasing Skyler

    • xAcception

    • Samwitch

    • Special Edd

    • Gremix

Note: We will be adding the option to toggle appearance of cameos in the future, it requires more work to just add it as a part of regular hotfix, but it will be done as part of one of the future content updates. Same goes for being able to encounter said cameos in existing saves.

We are still working on addressing the FOV issue and are close to having a proper solution ready. More time is needed, as we want to make sure the eventual fix will work for all players.

We keep an eye out for any of the information that you share with us both here on the Steam Community Forum and on our other social media, including our Discord community.

Thank you for your continued support!

More from Quarantine Zone: The Last Check

Other announcements

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Game update6 Aug 2026Quarantine Zone: The Last Check | Hotfix #16 | 1.1.13.2054Hello, everyone! We'are continuing our work improving stability of the game over thanks to the data provided by players participating in test branch. Patchnotes: · Fixed raytracing-related GPU crash · Updated engine's codebase, potentially fixing hair rendering and an additional fix for rendering pipeline related crashCommunity4 Aug 2026Quarantine Zone: The Last Check | GPU Open Test BranchHello, everyone! If you are one of the players who have issue running the game when the game crashes on you How to access the open test: · Right-click Quarantine Zone in your Steam Library :arrow_forward: Properties :arrow_forward: Game Versions & Betas · Enter access code: gpudebugtest · Click opt into " gpu-debug-test " branch which will prompt an update for your game This the same as 1.1.13.…Game update3 Aug 2026Quarantine Zone: The Last Check | Hotfix #15 | 1.1.13.2018Hello, everyone! Thanks to the test branches we opened over the weekend we were able to address more of the crashes, thanks to additional data provided by our players. Patchnotes: · Fixed more of AMD related GPU crashes · Fixed crash related to using FSR upscale regardless of GPU Vendor.