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PANOPTYCA : Idle RPG Manager - Supporter PackEventsUpdate - ver 1.0.4.0
In-game event

Update - ver 1.0.4.0

PANOPTYCA : Idle RPG Manager - Supporter Pack · published 31 Dec 2025, 06:36 UTC · build 21349959

All eventsPlayers around this dateRead on Steam

Hello.

This is the PANOPTYCA development team.

We have released the 1.0.4.0 update.

Please save and exit the game in a stable environment before proceeding with the update.

The update details are as follows.

■ Update Details

▶ Major Update Details

1) To provide commanders with more convenient and stable save data management, we have applied the 'Steam Cloud' system to 'Online Mode' as well.

※ The existing in-game 'Cloud Save' button has been changed to 'Save to Server' button. When using Steam Cloud, save data synchronization between devices will proceed normally without using the 'Save to Server' button.

※ The 'Save to Server' button should only be used as a backup for emergencies or when you are not using the Steam Cloud feature.

2) We have prepared a recovery measure by saving and maintaining multiple backup files locally, allowing recovery when issues occur with save files.

3) Fixed various issues that occurred when pressing the 'F4' key to open all treasure chests at once.

  • Fixed an issue where only some grades of treasure chests were opened instead of all when pressing F4 with the 'Obtain as dismantled result when opening treasure chest' option enabled.

  • Fixed an issue where only some of the chest results were displayed in the acquisition window instead of all.

  • Applied Duck Volume sound mixing effect to improve the issue where sound became excessively loud when opening multiple chests at once. (Also improved the issue where sound became excessively loud when skill sounds overlap or monster death sounds overlap.)

4) Added the following products to the shop.

  • 3 types of wings.

  • Character Name Change Ticket

▶ Improvements

  • Improved to allow character switching in the enchantment UI.

  • Fixed an issue where equipped items were not showing an equipped indicator in the enchantment UI.

  • Strengthened the logic that blocks users from leaderboards even for attempting to use cheats.

  • Improved inconsistent appearances of some skill book item icons.

  • Improved an issue where characters would occasionally get stuck between iron cages in the magic circle room of Shadow Temple.

  • Fixed an issue where the confirm and cancel button positions were reversed in the settings UI on the start screen.

  • Added an option to toggle the command screen transition animation on/off in the settings UI.

  • Modified so that character deletion is only possible when all equipped items have been removed.

  • Improved an issue where progression was blocked by middle walls in stages 4-4, 4-7, C-2, and C-7.

  • Improved an issue where progression was blocked by bushes at the fork corners in stages 3-4 and A-6.

  • Fixed an issue where a green image would overlap when clicking stage A-3 on the map.

▶ Bug Fixes

  • Fixed an issue where Priest was not using Cure skill on allies.

  • Fixed an issue where Priest was not using Mind Cure skill on allies.

  • Fixed an issue where Priest's Divine Bless skill's health recovery increase option was only applied to self instead of allies.

  • Fixed an issue where the 'Self' option was incorrectly displayed as 'Ally' in the recovery-related skill settings UI.

  • Fixed an issue where a character would exit the boss room when switching from manual control to auto-combat at a specific position in boss rooms with teleportation.

  • Fixed an issue where all character screens assigned to the command screen would turn off after uninstalling and reinstalling the game in certain situations.

  • Fixed an issue where an unintended number appeared behind the delete button in the number input pad UI.

  • Fixed an issue where the 'Premium Gold Pouch' item had no icon.

Many of you are curious about what updates are planned for the future.

Currently, we are prioritizing fixes for core AI issues that interfere with basic gameplay, such as Full Sweep AI and party member AI. We will work to properly fix these core issues in the next update. Once these core issues are properly fixed, we will share our future update roadmap.

Thank you to everyone who loves and enjoys our game.

We will continue to do our best to develop the game so that you can enjoy it comfortably.

Thank you.

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