- New computation methods for tidal currents for both online and offline sailing
- New edit window for tidal currents with more options to input the data
- Tidal waterlevel in Sea popup menu now shows an arrow up or down to indicate whether the tide is rising or falling
- J1 sail had a distortion in its shape
- AR view was not disabled when you switched to another boat
- Opting to prevent the sail event popup in your user account didn't prevent the popups
- When sending a long range VHF chat message, the message did not show up in the history
- Added 2 buttons on the Edit Tutorial screen to make a copy of your tutorial for yourself as backup or for someone else to translate
- When a fish is spawned above waterlevel, it becomes invisible until its position is adjusted
- User created WorldObjects were not correctly repositioned and removed when out of view range
- If query to the primary OSM server fails, the query is send to an alternative server
- Added an anemometer to the Hardware library under Instruments (modeled by Admiral)
- Added a radar reflector to the Hardware library under Safety equipment (modeled by Admiral)
- Added 2 LED navigation lights to the Hardware library (modeled by Admiral)
- UI elements on sailor setting screen were overlapping at resolutions other than XGA.
- It was no longer possible to slowly sail yourself free towards deeper waters when the boat ran aground
- Rendering the instruments generated errors in the logfile on Windows only
- It was possible to create a sail event whilst not owning a licensed copy of Sailaway III