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Finares Demo›Events›What's happening right now?
In-game event

What's happening right now?

Finares Demo · published 7 months ago

All eventsPlayers around this dateRead on Steam

Hi everyone,

I just wanted to give you a quick update on what I’m currently working on and what has been going on over the past few weeks.

  • The day/night system has been reworked so that there is now more sky glow at sunrise and sunset. The stars are also clearer at night, and overall the night sky looks much nicer now. The clouds have been adjusted accordingly as well.

  • I added new background music for the dialogues in the [secret] chapters and reworked many ambient sound effects.

  • There are now radios and TVs in the game that you can turn on, and they even play actual programs (in addition to the HUD on the dog trailer). This is currently included as a test, and I’ll add it properly for the demo in the coming weeks.

  • I still haven’t been able to solve the FSR 4.0 issue. Graphical artifacts continue to appear.

  • I made many small performance optimizations to models and textures that barely affect visuals but improve overall efficiency by roughly 10%.

  • The [secret] chapter is now much further along than before. I added forests, meadows, buildings, POIs, and story content.

  • A bunch of bug fixes.

What I’m planning to work on in the next few weeks:

  • Finish the [secret] chapter.

  • Add more radios and TVs for players to discover.

  • Further improve performance.

  • Make some ambient sounds in meadows and forests more dynamic.

  • Add more interaction possibilities to the individual chapters.

  • I received feedback that some tasks in chapters aren’t clear enough, so I want to redesign certain things to prevent players from getting lost later on. In general, if Ares knows where he wants to go, a marker appears in the world. But if he doesn’t know the location or doesn’t know where his target is, no marker appears. Both the player and Ares need to find the place themselves.

  • I want to include at least one side quest in the game.

  • Upload an updated version of the game.

Until then, have a great time and be kind to your pets!

Best regards, FrozyGames

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Community5 Sep 2026Update to Version 0.2026.09Hello everyone, My work is nearing its end and the game’s release is getting closer. At the same time, I’m currently preparing a new demo version because the current one is already quite outdated. What has changed? · I had to rework the sky and cloud system together with the indirect lighting so it runs more optimally · Better day/night transitions · Foliage now requires less performance · Shad…Community2 Aug 2026Update to Version 0.2026.08Hello everyone, First of all, I wanted to apologize that you haven’t heard from me for so long. Somehow I got the idea to test my game not on the PC I’m developing it on, but on my old computer that has significantly less performance — and what can I say, it turns out that on weaker systems bugs appear that simply don’t show up on my current machine. That’s why I’ve spent the last two months op…Community25 May 2026Update to Version 0.2026.06Hello everyone, I wanted to reach out and update you on the current state of development. All dialogues, discoverable items, and additional content are now implemented in the game. In addition, I have: · added new sounds (in the world and in dialogues) · completed all levels in their basic form · added waypoints and POIs in various levels · implemented radios and TVs · Steam achievements · fixe…