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Isekai Adventurer Guild›Events›[Isekai Adventurer Guild] Version 0.4.9.1 Update Notice (Additional)
In-game event

[Isekai Adventurer Guild] Version 0.4.9.1 Update Notice (Additional)

Isekai Adventurer Guild · published 7 months ago

All eventsPlayers around this dateRead on Steam

Hello, this is Isekai Adventurer Guild.

We’re here to share the Early Access Version 0.4.9.1 update.

The changes are as follows.


🔹 Key Changes

  1. If the quest count does not increase for 2 stages, then the next stage will always spawn quest monsters.

  2. When clearing a stage, if there is any adventurer who did not use Rest, the game will automatically use Rest and proceed to the next stage.

  3. Element/Attribute info is now displayed on the Adventurer Registration Certificate slot.

  4. (Added) The display of mission failure count has been removed from the Guild Info screen.

    • (Added) The number of successful missions by rank has been added.


🔹 Other Changes

  1. Added a notification popup for when you can no longer summon/recruit more adventurers.

  2. Fixed an issue where the attack range displayed in the skill info window did not match the actual value.

    • Affected: Raylin (Rank A Effect), Leondra (Rank A Effect), Izuna (Skill 3), Guild Master (Skill 2)

  3. Fixed an issue where the weapon option values shown in the Blacksmith did not match the actual values.

  4. Fixed an issue where Bruce’s Rank S Effect 1 was not working.

  5. Fixed an issue where Aiden’s Objective Premonition was being counted even when he was not adventuring with Lina.

  6. Fixed an issue where some objects were placed incorrectly in Oasis 8 and Rockwood Cemetery Area 4.

  7. Fixed an issue where the elemental damage increase effect of exclusive equipment was not being applied.

  8. Fixed an issue where a red dot indicator did not appear in the Guild Lobby even when exclusive equipment enhancement was available.

  9. Fixed some text errors.

  10. (Added) Fixed an issue where some special loot rewards were not granted.

  11. (Added) Fixed an issue in Chrony Village where the game would sometimes fail to proceed to the next map.

  12. (Added) The maximum monster level has been increased (45 → 50).

  13. (Added) Fixed a bug that allowed players to forcibly obtain a locked second trait.


We sincerely apologize for the inconvenience caused by these bugs.

We will continue doing our best to make your guild life even more enjoyable. Thank you!

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