Minor Features & Changes
- An alert popup has been added above the menu to notify players whenever it is empty.
- All customer orders now appear in a popup speech bubble, improving visibility.
- Mysterious and ominous phone calls have been replaced with lighter, more motivational messages.
- A Hide Pinned Recipes button has been added to the HUD, located next to the existing Hide Quest button.
- Trees now feature subtle sway and wind effects, adding life and atmosphere to outdoor areas.
- Tooltips have been added to shop items.
- Missing ingredients are now greyed out in Pinned recipes.
Balancing
- Shop opening and closing times have been adjusted to improve availability:
- Harbour Market: Opening hours changed from 7am – 6pm to 6am – 8pm
- Gamekeeper’s Gambit: Opening hours changed from 11am – 9pm to 8am – 8pm
Bug Fixes
- Corrected “Effects” to “Affects” in boardgame skill descriptions.
- Fixed an issue where players could become stuck on trees in King’s Park.
- Fixed an exploit where gaming customers could still be served items removed from the menu. Customers will now default to the next available item, or water if none are available.
- Fixed an issue where some inventory items could float on screen or be deleted when right-clicked - item movement now only uses left-click.
- Resolved issues with the inventory delete slot. Items and stacks can now be dropped into the slot and deleted correctly using the delete button.
- Fixed issues with the bus system and updated its interaction to match other objects by including a white outline.
- Added additional validation to espresso crafting, potentially resolving issues where espressos were incorrectly labelled as other items (second time lucky).
Thank you for your continued feedback - your reports are helping to shape a stronger experience with every update.