Eldritch Escape Demo · published
Survivors,
We've been hard at work pushing out updates, and with our latest patch we just released, it's time for a recap of everything we've added and improved! As we shift focus to developing more content, here’s a look at the highlights from our recent updates:
Unique max-rank upgrades have been reduced to one per weapon. The more interesting ones have been turned into Modules or integrated into earlier upgrades.
The randomly moving poison clouds have been removed. Instead, a single large cloud will slowly fill the entire arena. The cloud resets only when all minions enter their shield state, making the boss vulnerable to damage. This change prevents players from getting stuck in an unwinnable state, dragging the fight out unnecessarily. If you don’t have enough DPS or speed, the cloud will ensure a quicker failure rather than wasting minutes in a hopeless battle.



Players will now be prompted to opt-in to anonymous data collection, which will help us fine-tune balance and progression. No personal info—just gameplay stats like death locations, level progression, and upgrade usage. This will be a huge help in shaping the game’s future!
Countless bug fixes and optimizations to improve stability and performance.
With this wave of updates out, we’re now shifting focus toward developing new content! Thanks for playing, and as always, we appreciate your feedback and support.
See you in the void!