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My Virtual Friend›Events›Demo updates: QoL and final demo additions
In-game event

Demo updates: QoL and final demo additions

My Virtual Friend · published 18 months ago

All eventsPlayers around this dateRead on Steam

Hey everyone,

This will most likely be our final demo update before the game releases later this week, but we wanted to make sure some critical QoL issues were still addressed.

Additions⭐


- Headphone improvements: Before, your headphones only showed up when you were listening to music through a 3rd party application like Spotify. We've now added a toggle however if you want it to only show up when linked to your audio application, or just have it be permanently active.
- More outfits: Scarf, bucket hat, and propeller hat

Bugfixes🪲


- Reduced black border artifact: We had some visual artifacts that caused your friend to have a black border when running the game in transparent mode. Whilst not entirely gone, we've been able to drastically reduce this. Removing it entirely will be hard as we are now running into issues with Unity and the Windows API preventing further improvements.
- Improved visuals: We forgot to tick the anti-aliasing box, whoops
- Other transparency improvements: Certain black-colored materials (such as glasses) became transparent instead of black when running the game in transparent mode.

We hope you've enjoyed the demo until now, and I'd like to say thank you once again to everyone who left a review on the demo or posted in our Steam discussions, it helped us a lot in making the game even better.

If you haven't done so yet, feel free to share any further thoughts and comments with us, so we can make the v1 launch even better!

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