So, we’ve been told that Pathologic 2 is kind of on the hard side. And, well, we agree.
https://www.youtube.com/watch?v=1xe2IxHFYwo&feature=youtu.be
Which is why today we’re finally introducing the promised Difficulty Slider.
Pathologic 2 is supposed to feel almost unbearable. However, we concede that every player has their own limit. And so, following today’s patch/update, you’ll see a new option in the Settings:

The Intended Difficulty is opt-out (meaning the game will launch in this mode by default). As you can see, we also explain why we believe it is a good choice to just play the game as it is—doing our best to communicate the intent while also providing options.
If you toggle Intended Difficulty off, you’ll see the Difficulty Slider itself:

It’s a good way to tweak the experience somewhat without being overwhelmed by more finicky settings. It does not, however, provide a preset for a “story mode”. We strongly suggest preserving at least some level of challenge to Pathologic 2—and give you every option to fine-tune it.
There are even more sliders below:

Basically, you can tweak any aspect of the game that gives you trouble. Perhaps you’re fine playing the game as it is and only want to lower Hunger or Thirst a little… maybe even raising another parameter to compensate.
Oh yeah, it’s possible to make Pathologic 2 way harder now too.
To save you from being lost in the Sea of Sliders, each comes with an explanation, including our suggestions and assessment of how strongly changing this option would impact the game:

This will hopefully make the robust settings easier to navigate and help the players figure out which options to tweak first.
Difficulty can be changed at any moment during the game. So if you’re stuck at a particular section, you may want to lower or raise the stat that gives you trouble and then revert back to normal when you feel that you’re ready to.
However, consider also…

The only one that comes in yellow color, clearly making it cooler than the rest
This new achievement is granted for finishing the game on Intended Difficulty—meaning not opting out of it. If you toggle “Intended Difficulty” off while keeping all parameters the same, it won’t count. Want to have this yellow thing on your profile? Don’t touch the difficulty settings at all.
If you’ve finished Pathologic 2 already (or are close to completion), just load the latest save you have and play the game to the ending credits, and you’ll get the achievement.
v1.3.24891-rel-dev-st
The update also comes with a bunch of improvements and fixes.
1. Optimization:
2. AI Fixes:
3. Quest and Logic Fixes:
4. Animation Fixes:
5. Visual Fixes:
6. Audio Fixes:
7. Misc:
See you in Patch 5!