
Another patch is ready! Less new cards this time, but have prepared some other cool things.
Changelog:
Added:
- Added new card: Traveler.
- Added new card: Axe thrower.
- Camera focuses on spawning enemies.
- In deck menu and card tree menu you can see all levels of unit cards.
- Added new cursed army type on difficulty 4.
- Added challenges. Simple scenarios, that should help new players understand basic mechanics.

Fixed:
- Damage bonuses doesn't carry from fight to fight.
- Damage bonuses does carry after unit level up.
- Fixed bug that may occur when you quit a game during a combat.
- Fixed crossbow price.
- Improved terrain tooltips.
Few adjustment to map generator (players shouldn't be able spawn on an islands anymore)
Few minor GUI improvements.
Corrected few typos.

Balance:
- Settler in always in your opening hand!
- Adjusted Milda's card tree.
- Invader rarity changed to rare.
- Animal husbandry rarity changed to epic.
- Metal Casting rarity changed to epic.
- Druid: skill works only on other ranged units.
- Sword statue na gives you 3 AP but only once.
- Goods cost decreased to 1.
- Writing cost increased to 2.
- Writing doesn't work on settler.
- Writing now decreases cost of card by 2.
- Call to arms cost increased to 2.
- Call to arms now also decreases cost of drawn cards by 1 (except settler).