Another patch is ready, quite a few GUI changes this time.
Added:
- Added ability to remove items from units.
- When you hover over building card, game will highlight all possible construction places).
- You need only 1 right mouse click to move an army.
- Army information moved to the top of the screen.
- Meeting hall replaced by a new card: "Sage".
- Chief hut replaced by 4 different cards (one for each deity): blessing of Sventov, blessing of Milda, blessing of Perun, blessing of Veles.
Fixed:
- Experience carry over after level up.
- Fixed bug occurring after archer melee attack.
- Few map generator adjustments.
- Few GUI adjustments.
- Few AI adjustments.
Balance:
- Time of Tier 1 scenarios increased by 3.
- Time of Tier 2 scenarios increased by 3.
- Time of Tier 3 scenarios increased by 3.
- Time of Tier 4 scenarios increased by 1.
- Time of Tier 5 scenarios increased by 1.
- Increased size of map in tier 1 scenarios.
- Increased size of map in tier 3 scenarios.
- Increased size of map in tier 5 scenarios.
All those scenario changes require a new campaign!
- Raider skill changed to: "Gain 2 actions. Until end of this turn your melee attacks will hit last enemy in a group."
- Slightly increased difficulty of tier 1-3 cursed armies.