
New patch is out! Quite a few new cards and lots of other improvements!
Added:
- Added resource nodes (settlements no longer give resources)!
- Added: a new card - Noonwraith.
- Added: a new card - House spirit.
- Added: a new card - Mushrooms.
- Added: a new card - Ring of knowledge.
- Added: a new card - Medallion of life.
- Added: a new card - Corpse.
- Reintroduced: Meeting hall (with new ability: Doubles resources generated by this region.)
- Reintroduced: Chief's hut (with new ability: If there is no other buildings in this region: +1 action for every 2 settlements.)
- New location: Cursed rock.
- New location: Ancient Statue.
- Added new map overlay when hovering over settler card.


Fixed:
- Fixed bug with crossbow and longbow multiple attacks.
- Reaper + wolochow combo should work correctly.
- Few AI improvements.
- Few GUI fixes.


Balance:
- Difficulty of the final scenario increased to 6 (2 scenarios with difficulty 5 will be added to a every new campaign).
- Increased time of all scenarios (new campaign required).
- Increased limit of tier 3 cards from 4 to 6.
- Adjusted Sventov’s card tree
- Adjusted Perun’s card tree.
- Adjusted Milda’s card tree.
- Adjusted Veles’s card tree.
- Forsaken settlement now spawns enemies.
- Blessings cost changed to 6 faith.
- Celebration now have a constant cost
- Prophet cost increases by 1 instead of 2.
- Feudalism effect changed to: Discard 3 cards, gain half of their cost as resources.

