
Another year, another patch:
Added
- Added new card: Deer.
- Graphic optimization (game should load slightly faster).
Fixed:
- Fixed bug with spawning enemies.
- Fixed bandit leader + junak combo.
- Fixed bandit leader + blacksmith combo.
- Fixed bug with freezes during combat.
- Fixed commander skill.
- Ring of knowledge should now work correctly.
- Few GUI improvements.
- Few AI fixes.

Balance:
- Now there can be up to 4 units on each side!
- Wolf’s skill works only on other animals.
- Bandit leader’s attack now cause other bandits to attack and fallback.
- Wolchow level 2 statistics changed from 3/2/7 to 2/2/8.
- Druid (all levels) strength: -1.
- Zmij (level 2 and 3) attack only 3 targets instead of all targets.
- Crimson necklaces now also gives: -1 to health.
- Sword bearer skill changed to: This turn: gain 1 extra strength (until next hit) when your other unit uses a skill.
- Shield bearer (level 1 and 2) heals only 1 health when other unit uses a skill.
- New campaigns will contains 2 more tier 4 stars.
- New campaigns will contains 1 more tier 5 stars.
- Each type of cursed army will appear only once during campaign.
- Adjusted Milda’s card tree.