
New patch is out! This time a lot of balance changes.
Added
- Added few animated objects to a map.
- Added new star menu graphics.
Fixed:
- Few GUI fixes.
- Few AI improvements.
- Fixed Chronicler's attack sound.
- Call to arms should now work correctly.
- Fixed a bug that may cause combat to freeze.
Balance:
- After you destroy a settlement a "ruined settlement" will be spawned at it place.
- Now you can settle in a regions with ruined settlement.
- Settlements are slightly more likely to offer a Settler card.
- Undead master: ability changed to “Fallback: You can reuse all your ancient units”.
- Undead master: new skill added: Gain 1 action for every your ancient on a battlefield.
- Undead master (level 3): stats changed from 2/2/8 to 3/2/8, but no longer receives a heal after fallback.
- Treser: ability changed to “Fallback: This turn your animals attack 1 extra time (melee)”.
- Leszy: now heal for 1 less.
- Licho: base cost increased to 12 food.
- Boar (level 2): stats changed from 3/3/7 to 2/3/8.
- Boar (level 2): ability added: Deploy +1 strength (until next hit).
- Boar (level 3): stats changed from level 3 4/4/8 to 2/4/8.
- Boar (level 3): ability added: Deploy +1 strength (until next hit).
- Solowiej: (all levels) health +1, armor -1 , strength -1.
- Solowiej: base cost increased to 3 food.
- Pike: base cost reduced to 6.
- Pike: no longer gives +1 strength.
- Domownik: ability changed to “Deploy: +1 action”.
- Wolchow (all levels): Health -1
- Crossbow: effect changed to: Perform single ranged attack (if possible) after one of your units use a skill.
- Traveler: base cost increased to 2 faith, but now traveler have a constant cost.
- Preparation: cost increases by 1 instead of 2.
- Trade: cost increases by 1 instead of 2.
- Pottery: cost increases by 1 instead of 2.
- Pottery: base cost increased to 2.
- Social classes: base cost decreased to 2.
- Forestation: base cost decreased to 2.