
New patch is out! Quite a few changes and two new cards!
Added
- New card: Storm.
- New card: Forefathers' Eve.
- New graphics to existing locations.

Fixed:
- Push back ability should work correctly now.
- Fixed combat tooltips with a treser on a board.
- Tier 5 missions disappear correctly after loading.
- Fixed shaman's skill (it sometimes gave too many actions).
- Forsaken giant work correctly with a blessed knife.
- Few AI improvements.
- Few GUI fixes.

Balance:
- Now map can't generate 2 spawn locations of the same type.
- Few adjustments to Milda's card tree.
- Few adjustments to Perun's card tree.
- Sabre: ability has been changed to: Strength +1 (melee). Gain 1 action, when this unit kill an enemy.
- Earthquake: cost increased to 6:
- Earthquake: effect changed to: ”Choose 7 neighboring tiles, destroy all buildings on those tiles. For every your building, slow down cursed army by 1 turn”.
- Domownik: can use a skill only once per 3 turns.
- Domownik: rarity is now set to: epic.
- Banner: cost increased to 6.
- Workshop: cost increased to 6.
- Animal husbandry: cost increased to 5.
- Giant (level 1): stats changed from 5/1/16 to 5/1/15.
- Giant (level 2): stats changed from 6/1/19 to 5/1/18.
- Giant (level 3): stats changed from 7/1/22 to 6/1/20.
- Zmij (all levels): armor -1.
- Licho (level 2): health decreased by -1.
- Licho (level 3): health decreased by -2.
- Balance changes to few cursed armies. Bigest changes have been made to:
- tier 4 healing cursed army,
- tier 4 basilks cursed army,
- tier 2 ancient cursed army,
- tier 3 peasant cursed army,
- tier 5 zmij cursed army.
- Slightly increased life of all ancient gods.