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Fallout 4
›
Events
›
Fallout 4's 1.7 Update is LIVE!
Community
Fallout 4's 1.7 Update is LIVE!
Fallout 4
· published
10 years ago
All events
Players around this date
Read on Steam
NEW FEATURES
Support for upcoming DLC, Nuka-World
New store art type for Workshop settlements
Ability to delete Add Ons without doing a full uninstall (PS4)
FIXES
General optimization and stability improvements
Jun and Marcy Long are no longer essential after completing "Sanctuary"
Vendors can offer large shipments of Ceramic, Copper, Rubber, Steel and Wood
Improvements to accuracy and control with picking up and placing objects (not Workshop mode)
Grenades and molotov cocktails can now be used with the Junk Mortar (Contraptions)
Fixed issue with companions unequipping clothing when fast traveling with player
Fixed an issue with player animations not loading properly after reloading a saved game
Fixed issue where certain dog armors would not equip properly on Dogmeat
Fixed an issue where objects from Add Ons would not scrap correctly or would not be stored properly
Fixed infinite load that would occasionally occur while logging off while downloading a mod
Fixed a crash related to investing in a store while trading
Fixed issue where "Quartermastery" would send player to erroneous locations
Fixed performance issues related to dropping certain weapons
Fixed issue where melee weapon would not properly after dying and reloading the save
Fixed a rare issue where Sturges and Mama Murphy would stop moving
Fixed snapping issue with Surgery Center in Workshop mode
MODS FIXES
Increased the number of Mods that can be paged through Mods browsing menu
Fixed issue where Mods images would stop displayed while scrolling through Mods menu
Disable All Mods now works properly when offline
NPCs that are changed in a Mod will update changes like hairstyles properly
Fixed animation error related to NPCs changed in Mods who have died, and reloading the save without the Mod activated
Fixed issue where sneaking would turn player invisible while running with Mods
Master files no longer automatically sort above plugins in Load Order menu
Localization strings moved to Interface archive
Minor UI improvements to Mods menu and Mods Detail menus
More from Fallout 4
Other announcements
All events
In-game event
18 Aug 2026
Fallout 4 Update - August 18th
Added and Updated Features Game · Increased the BA2 archive limit from 256 to 1024 to better accommodate larger collections of mods. · Added localized strings fixes for UI and platform terminology. Creation Kit · Archives are now supported on PlayStation. New file types (.nif, .dds, .bink, .cdx, .csg, .wav, and .fuz (with embedded .wav)) for PlayStation Creations. · Bink files can now be added…
Game update
27 May 2026
Fallout 4 Update - May 27th
Fixes & Improvements · Fixed an issue that could cause an infinite loading screen when signing into the Creations menu with an account already linked to another platform account. · Fixed a crash on PlayStation that could occur when downloading a Creation and backing out to the Main Menu during the download. · Fixed an issue where selecting “Download all Creations in My Library” could fail and r…
Community
15 Jan 2026
Fallout Shelter Announce on Amazon Prime Video
Good morning, prospective Vault Dwellers! In order to best serve you in What Comes Next, we need volunteers for a very real, very scientific opportunity to beta test a better society. Visit this website if you’d like to join Fallout Shelter, a new series full of escalating challenges, strategic dilemmas, and moral conundrums. Good luck! www.falloutsheltercasting.com