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VisibilityEventsAn important update regarding saves
Community

An important update regarding saves

Visibility · published 27 May 2015, 21:12 UTC

All eventsPlayers around this dateRead on Steam

Visibility has been updated, which is good! Also, bad.

This update has unfortunately broken your current save games! :( I am very sorry for the inconvenience caused but there was simply no way around it. The reason for this is that I have changed the structure of the saves to future proof them, as currently they would break if the game ever got the point where it had over 100 levels. Better to do it now rather than later!

But good news, too! This game adds a fullscreen mode, as requested by a few of you. This should fully function for all 16:9 resolutions, but it is untested on 4:3 so please be aware that it may look incredibly weird on these monitors.

That is all, and once again I am sorry for the save corruptions!

-Z

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VisibilityCommunity3 Oct 2017New game from the creator of Visibility -- Hexvade!Hello! So it's been a while (over a year, in fact) since Visbility became free to play and I promised everybody that paid money for the game a discount on the next game I create. Do not fear, I've not forgotten! There is a totally free to play demo of the new game - Hexvade - along with a trailer at - feel free to go and check it out! The demo version is limited local multiplayer only and has l…VisibilityCommunity15 Sep 2016Visibility is now free to play!It's been a year and a half since release but seeming as I haven't had the time to do many bug fixes or events, I feel it's only fair I make the game free for anyone else that wants to have a go. Please note that the game is unchanged by this - no features have been added or taken away, and you do not need to update your game. Those who have purchased the game, either through Steam or through a…VisibilityCommunity21 Jun 2015Behind the ScenesHey all! Just thought I'd give you a sneak peek into the updates which will be coming your way at some point in the future for the 1.1 update! Don't expect anything too soon but be assured that I am indeed working on it. Please note that all of these features are still only ideas and it is not 100% certain that they'll make it into the final release. First up, the smaller features that don't re…