--New Character: Sponsa Thanatas
--Balance Adjustments--
--Spirit of the Wisteria--
--Precise Judgement:
-Now has a starting cooldown of 1.
-Cooldown increased from 2 to 3.
--Astronomer--
--Judgement of the Heavens:
-Now has a starting cooldown of 1.
--UI Adjustments--
--When selecting targets, the arrow will now display accuracy debuff as well as selected character's defence stat.
--The timeline's arrows now face to the right for a more intuitive reading to turn order.
--Move block's description was updated to be more clear.
--Added an effect that plays when left mouse button is clicked.
--Bug Fixes--
--Fixed a bug that would cause interactables to persist in the character select when a shortcut for returning to character selection was performed.
--Fixed a bug where you could not use the Q button to exit the inspector when inspecting tokens on characters.
--Adjusted when bleed is calculated to make it activate more consistently.
--Fixed the value for starting cooldown to not display a floating point.
--Fixed a bug where the prerequisite for the Astronomer's Temporal Realignment was displaying twice.
--Adjusted the check for stun resist to make it function more reliably.
--Fixed a bug where actions with breakpoints that did not chain on miss would count as missing if any of the breakpoints before missed.
--Adjusted the AI targeting parameters to fix several bugs with targeting enemies/allies.
--Added the checks for cooldowns and uses for AI move selection.
-NOTE: This only affected a very limited pool of moves in the game, but most notably Godolotl's multihit attacks not activating bleed if the first hit missed.
--Fixed a bug where Spurned Idol's Cataclysm could miss.