
Increased the damage reduction values obtainable as rewards.
Increased the base dodge distance, both on the ground and in the air.
Increased the base movement and sprint speed during combat.
Added descriptions for some terms during reward selection.
Updated the keyboard layout (this may still change in the future):
Melee Action: from Space to Left Click
Ranged Action: from Left Click to Right Click
Aim: from Right Click to Middle Mouse
Movement Action (Dash): from E to Space
Enemy Focus: from Middle Mouse to CTRL
Defensive Actions (Parry): from T to E
Added an option in the control settings to choose whether aim is hold or toggle.
Note: if you have already played the Sole Salvation demo, you may need to reset the default key mapping from the settings.
Reorganized the options menu.
Added a new Interface submenu for all UI and HUD-related options.
Various fixes and minor improvements.
It is recommended to start a new playthrough and reset all settings to default from the options menu to ensure everything works correctly.