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Trophies: A Corruption Tale›Events›What’s next and what’s past
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What’s next and what’s past

Trophies: A Corruption Tale · published 12 months ago

All eventsPlayers around this dateRead on Steam

Hi there!
This is our very first Devlog here, and it’s split into two parts: first, what we’re currently working on, and second, why the game has so many “Work in Progress” elements right now.

But before diving in, we really want to say thank you so much for buying the game and supporting us. It honestly means a lot and gives us the push to keep going. 💖

This project was never meant to be heavy on words. We try to keep the writing focused—only saying what’s necessary—while putting the spotlight on visuals with a clear intent, always keeping in mind the number of characters we’ve planned.

What we’re working on:

Right now, we’re focused on two characters: Sel and Elara, whose story arcs are planned to have a similar length to Glair’s, following the same three-stage process.

We’re really excited about these two, since they’re characters we’ve been wanting to bring to life for a long… long time.

This part may take more than a month from the date of this publication.

The other big part of our work is the sandbox customization and performance.

The first update will arrive within a maximum of two weeks and will include major improvements:

  • Swap items between compatible outfits.

  • Mix and match shoes across all outfits and scenes.

  • Prepare the core system, including the now-hidden layers for piercings, tattoos, and chokers.

Additionally, we’re fixing some issues that popped up due to the huge number of possible combinations (here are a few examples we found 👇!).

Why so many “Work in Progress” elements:

Originally, this project was supposed to launch at a more advanced stage with several more characters. But during the process, we realized that the quality and focus were, at best, mediocre. Beyond anything else, it was a pretty limited proposal, and if we had kept the entire introduction as it was, it probably would have ended up being tedious for most players—and as developers, we weren’t too happy with its state either.

Three months ago, we made a completely risky and, above all, dangerous decision: to rework the entire introduction according to the game’s original idea, both in gameplay and visually. If you’re curious, feel free to look online for previous versions of this game. This wasn’t something we planned for this character… but after receiving a lot of community feedback and our criticism, we decided it was the right move.

This involved a complete reconstruction of the code, making important decisions, and also ensuring we didn’t lose any content—instead, improving it, making it customizable and adaptable so that other characters could use the same foundation.

On the coding side, the stat system was rebuilt, outfits now rotate automatically day by day unless a specific choice is made, and everything unlocked gets added to a completely revamped gallery. The massage system was reworked to be random and to interact with other characters, plus hundreds of other things that CsCDev has done and continues to do behind all the visuals.

As for the art… well. Over time, much of the art has evolved and improved thanks to the support of our followers, so a lot of work was honestly becoming outdated. At some point, we had to bring everything up to the quality level of the newer work.

The work involved redrawing from scratch, reanimating, recoloring, and separating everything into different interchangeable layers. A long process, indeed.

At the end of the rework, with Steam’s censorship rules in mind, we had to do our own review, modifying dialogues and putting some new scenes aside. So, a large part of those three months had to be almost entirely removed from the game, which caused countless bugs and headaches. Quite a time, to say the least.

Even so, it’s really fun to be working on this project. Please feel free to share your thoughts, ask questions about anything you’re curious about, and don’t forget that your Steam review really helps us keep growing 🚀

We’re super excited for you to enjoy the new characters, and sorry for talking so much.

Thank you for the support!_roasDev & CsCDev

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News15 Aug 2026Beta update 0.2.7IMPORTANTE Please back up your save files before testing beta versions. Doing so will help us save time during the bug-fixing process. If you're playing the game in Simplified Chinese, some things may not be visible, as the new content hasn't been translated yet. Changelog · Seline bukkake interaction · Seline scenes · Access screen notification · Main menu sound change · UI fixes Many icons an…News27 Jul 2026Beta update 0.2.6IMPORTANT Please back up your save files before testing beta versions. Doing so will help us save time during the bug-fixing process. Sorry for the delay. We had planned to release this beta earlier, but we decided to add one more step to the tattoo system to prevent certain designs from appearing if they might be undesirable for some players. If necessary, we'll consider adding an option to re…Trophies: A CorruptionGame update21 Jun 2026HotfixChanges : · Many fixes to CN and ES Translations. · Fixed Toggle to original color in parlor changer. · Fixes misc "missing label" error in some old saves.