When we decided to create a game about chickens defending themselves against predators, a tower defense felt like a natural choice. However, we do not strictly adhere to the classical mechanics of traditional tower defense games, especially when it comes to how players need to strategize!
In our game, the coop does not have a straightforward path for enemies to invade. Predators can enter from any open side they choose. Therefore, the goal is not only to block paths or place attacking turrets. Instead, the core of the strategy revolves around creating synergies between unique building effects and upgrading your Cots units!
We also introduced a card system to enhance our tower defense gameplay. Each round, players are offered a booster or three cards, which can be used to place buildings, set traps, or cast spells. Thus, cards serve as the primary means of defending your coop!
In summary, COTS is a pathless tower defense game that focuses on choosing the right combination of buildings and upgrading your coop little by little!