Damage dealt by throwing Explosives at Bosses adjusted.
Effect of throwing Corrupted Elixirs at Bosses adjusted.
Fixed the bug where the cost of Armament Finisher isn't affected correctly by the duration of Cursed Armament.
Fixed the bug where the additional effect Random Damage Up doesn't reflect its value correctly.
Fixed the bug where throwing Explosives to the Chapter 5 Boss will activate Reflect Shield, resulting in the player taking damage.
HINT: Reflect Shield only reacts to attacks from your weapon. Items, whether you use them or throw them, don't activate the Shield!