Fresh from the explosive grandeur of our recent Demo update playtest comes an update worthy of the utmost attention of every able scoundrel out there.
A Demo Update that wouldn't be possible without our distinguished inner circle members (playtesters), changes to our front page on Steam, renovations to our lovely Discord home, and pristine social media and community channels - this won't be just your average, run-of-the-mill news post.
With the conclusion of our Demo Update Playtest last week - having received a ton of feedback - we have successfully brewed a new update for our playable Demo, just for you.
We’ve been extremely hard at work on this new update for the past several months, and we hope it makes up for the lack of regular updates recently. It really is more of an overhaul that touches every part of the game and prepares us for the final phase of development. Thank you for your patience and for playing and giving continued feedback on the demo!
Characters
Updated, brand new character models
Improved cloth physics
Updated hats
New hats
Bobby cap
Wrinkled Fedora
We’ve also added two special new hats as a thank you to some of the first major content creators who helped bring new players to A Gentlemen’s Dispute!
Whirly hat (SMii7Y)
Wolf mask (FranDaMan1)
Perks
Reworked oil baron to drop oil when in a vehicle
Added "Strongman" perk which increases how far you can throw a carried player
Reduced sharkfin from +3 to +2 damage
Combined hit status cards into "Magic Hands"
Cannons
Reduced cooldown
Game Settings
Added teams mode
Added chaos mode (receive random perks instead of choosing)
Added customizable round timer
Added endgame events
Rising Lava
Bombs incoming
Menus
Completely overhauled UI and menus
Improved leaderboard
New customization system
Can now set preset outfits
Combat
Improved slap mechanic with new animations
More consistent
Can block and reflect thrown objects and projectiles with the right timing
Can charge to increase force
Improved leap mechanic
Can charge to increase leap distance
Leap damage now respects combo scaling
Improved interactions between hits (more likely to trade instead of randomly choosing a winner)
You can now flail while in the air by pressing the jump button and holding a direction
Stages
Expanded ballroom map
Improved lighting on all maps
Improved performance on all maps
Added back the teleporter on Metro
Stage hazards respect combo scaling
Items
Added Bicycle item
Adjusted the airplane to be smaller and faster
Improved visual effects across the game
Bat hit effect
Improved ragdoll physics
Ghosts
Improved ghost visuals
Ghosts can now fly
Ghost can now possess objects and corpses
Holding space while possessing an object allows you to launch it!
Visual Effects
Explosion effect updated
Cannon effect updated
Cannon Ball effect updated
Ice Grenade effect updated
Ice Cube updated
Fire effect updated
Flame Thrower effect updated
Player Trail effect updated
Bug Fixes
Fixed bug where players could turn into an eldritch horror
Fixed lots of flicker and transition issues
Improved game smoothness under poor network conditions
Not your average Demo update now, is it? That's what we do for our Distinguished Gentlemen.
So now that the demo update's done and dusted, we'd like to present to you our refreshed Steam page and Discord server!
Our Discord server has likewise received a proper dusting and polish - much like your finest pair of leather shoes, good sir.
Questions? Feedback? A particularly scandalous dispute to report? We invite you to step into our parlour and make yourself heard:
Official A Gentlemen's Dispute Discord Server
For further correspondence, society news, and glimpses of our most unhinged duels, do peruse our official channels:
A Gentlemen’s Dispute X (Twitter) Page
A Gentlemen’s Dispute Facebook Page
A Gentlemen’s Dispute Instagram
A Gentlemen’s Dispute TikTok
Thanks again for your continued support, and we look forward to delivering you the full version promptly and with class!
Happy Disputing!