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Bait Soul›Events›Bait Soul Demo Is Now Live!
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Bait Soul Demo Is Now Live!

Bait Soul · published 16 months ago

All eventsPlayers around this dateRead on Steam

Dear players,

The demo for our latest game Bait Soul is now officially live!

https://store.steampowered.com/app/3689970/_Bait_Soul_Demo/

This is an adventure about liberation. In the depths of an unknown dungeon, you'll take control of a character equipped with Blink, Sprint, and Auto-Attack abilities to fight powerful enemies, explore secret rooms, and create a unique combat style through the Soul Orb system and support items.

This demo features the first stage, allowing you to fully experience the core gameplay and foundational systems.

If you enjoy dungeon games that blend exploration and action, please don’t forget to add us to your wishlist — your support is what keeps us moving forward!

Thank you to everyone who tries the demo. We warmly welcome your feedback and suggestions. We’ll continue developing future content and polishing the game for a better experience.

-BOLD FISH-

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Bait SoulGame update22 Jun 2026V0.6.05~6 Patch NotesLatest Update: Bug Fixes: V0.6.05 · Fixed an issue where certain Buff effects would occasionally fail to activate. V0.6.06 · Fixed a bug where Boss fights would not end properly under certain conditions. · Fixed an issue where dropped chests and bottles could fall outside the playable boundaries. · Reduced the brightness of enemy projectiles We will continue to listen to your feedback, fix issu…Bait SoulGame update19 Jun 2026V0.6.04 Patch NotesLatest Update: Bug Fixes: · Fixed an issue in the "Water Reservoir" room that could cause unexpected player death. · Fixed a bug where the Coffin Keeper's loot chest could drop outside the playable area boundaries. · Fixed an issue where inventory items could still be dragged while interacting with Event UIs. · Fixed a rare issue where upgrading items at the "Campfire" event could fail. · Fixed…Bait SoulGame update18 May 2026V0.6.01 Patch NotesLatest Update: Bug Fixes: · Fixed an issue where duplicate relics could appear. · Fixed a counting error for rotating weapons. · Improved Stone Sword collision/detection logic to prevent it from flying out of the room. We will continue to listen to your feedback, fix issues, and strive to polish a better gaming experience. Thank you for your continued support and companionship! — Bold Fish —