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Two Robots: Unleashed Playtest
Events
Added multiple new features.
Game update
Added multiple new features.
Two Robots: Unleashed Playtest
· published
9 Jan 2025, 22:59 UTC
· build
16957160
All events
Players around this date
Read on Steam
Added the following:
Collectable Journal entries from the terminal to the Glove Menu.
Checkpoint system triggered by objective updates or collecting key cards.
Modular mission objective system for easier level creation.
More dialog triggers.
Signal receivers now turn off after activation.
A way to turn off the UI in the camera mode to assist with recording footage.
Bug fixes:
Fixed bugs related to audio cutting off after re-spawning.
Fixed bugs with the new loading system.
Fixed bugs with the player rag-doll.
More from Two Robots: Unleashed Playtest
Other announcements
All events
In-game event
3 Jul 2026
Performance Mode Update for Low-End Platforms
Performance Mode Update: Hey TRU-ologists! We have gotten many reports that machines with under 16GB of Ram and integrated graphics were crashing on bootup. We heard you. After pressing "PLAY" Select Potato Mode for a 3x boost in FPS. We hate to see gamers play on anything lower than 60 fps. If you are running the game for the first time on Potato Mode, please restart your game one more time af…
Two Robots: Unleashed
Game update
1 Jul 2026
Playtest Available on MacBook
Hey Two Robots Fandom! Thank you for the 400+ Wishlists so soon! We have made the game available on Macbooks with a few limitations so far. Macbook Version (BETA) Known Bugs: · You may experience visual bugs in the ship interior doors. · You may experience connection issues in card battlers or unexplained freezes. · You may experience nonsensical lighting in some areas. · You may experience lon…