Welcome to Part 3 of our set of blogs showing off the new wings! This one goes into some more enhancements to visuals and physics, so let's get into it, starting with...
Er... propellers are technically wings, right? I know, put away your nerd emojis, I just had nowhere else to put this. So anyway...
When something like a propeller blade spins very fast, it creates a blur effect that is rather plainly called motion blur. Propellers had motion blur in SimplePlanes 1 but it was very basic, merely being a flat rotating texture. Because of that, they had various visual shortcomings, mainly that they were infinitely thin from the side and they didn’t really interact with the lighting in a convincing way.
So for SimplePlanes 2 we “borrowed” a technique Philip had previously developed for version 1.1 of Juno: New Origins for proper 3D motion blur on propellers, giving them actual depth, better lighting, and overall much better visual fidelity. Not only that, but the blur properly adapts to the current properties of your propeller like the shape, RPM, or pitch!