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Mars Attracts - Artbook›Events›Devlog: Prototyping Mars Attracts
In-game event

Devlog: Prototyping Mars Attracts

Mars Attracts - Artbook · published 7 months ago

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We often get asked what exactly inspired us to start making the game that would ultimately become Mars Attracts. 

The simple answer is that our game began with a simple idea - what if you were aliens building a theme park filled with human captives? 

Starting from this simple concept we built out a number of rapid prototypes. This process was so influential on the overall direction that we made a video all about it:

Finding the Fun Through Rapid Prototypes 

Rather than chasing polish straight away, our small team prioritised testing whether the core ideas actually felt fun to interact with.

While our early prototypes were intentionally rough, they established the foundations for deeper systems, more complex park management, and expanded interactions with both Martian guests and human exhibits.

As Early Access continues, we were still working out the finer details of some of these systems, but the work we did early on in establishing the fundamental tone, style and core systems mechanics made our job so much easier. 

Stay tuned for our next Early Access update soon! 

Until then, please consider leaving us a comment here on Steam if you have enjoyed what we have done so far. These user reviews are absolutely crucial to the success of our game! 

To share your thoughts on the direction of Mars Attracts, please join us on our very friendly Discord.

Love,

Bernard & the Outlier team

More from Mars Attracts - Artbook

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News21 Aug 2026Sign Up For The Pre-Launch Playtest!We've been working hard on lots of new features and improvements for the 1.0 launch of Mars Attracts! The next update is a big one, with a new map, the highly requested Sandbox mode, park marketing, performance and character AI improvements, balance changes, and lots more! Prior to launch, we'll be running one final playtest to get your feedback! Playtesters will get a chance to try the game be…In-game event17 Aug 2026Devblog: Overhauling How Staff Work In Your ParkWhen we started looking at how we could improve the behaviour of humans and guests during Early Access, we realised that our employees were still mostly just getting on with their jobs without much of an opportunity to develop their own personalities or abilities. So, as part of our work towards the 1.0 release, we made a number of changes to give staff more personality, more progression, and m…Mars Attracts - ArtbooGame update9 Jul 2026Mars Attracts Hotfix 5Small update to address some issues identified via player feedback: - Fix for humans escaping by walking through closed gates instead of destroying a wall - Fix for guests sometimes getting stuck in place with no task/state - Fix for USSR sauna having negative cleanliness - Various small performance improvements