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Idle Hero TD - Tower Defense RPGEventsSkill Masteries & Automation
Major update

Skill Masteries & Automation

Idle Hero TD - Tower Defense RPG · published 1 Sep 2025, 04:50 UTC

All eventsPlayers around this dateRead on Steam

New Content:

  • Skill Masteries: This end-game mechanic allows you to significantly boost the effectiveness of each hero's skill with added stats, buffs, and other changes. This mechanic unlocks for each individual hero when they reach rank 2000. They can then complete new skill-related missions to increase their skill mastery level. Completing these missions will also reward the new Mastery Point resource.

  • Mastery Upgrade Menu: Use the new Mastery Point resource earned from Skill Masteries to upgrade various incredibly powerful end-game upgrades in this all new upgrade menu.

  • New achievement for completing Skill Mastery missions.

  • Several new expensive end-game upgrades in the Research menu.

Changes:

  • Slightly increased the amount of Weekly Tickets in the premium Weekly Packs (to keep up with the increased income of this resource from new events).

  • Complete overhaul of the Automation menu to make functions, upgrades, and settings more streamlined and less clunky.

  • Removed the "idle" status mechanic from the Idle Bonus functions. These functions were renamed to Stat Boosts. They are no longer related to your "idle" status, meaning you can play actively without the bonuses resetting. Now, the bonuses will only reset when you unequip the function.

  • Added new "Starting Value" upgrades to increase the initial bonuses of Stat Boost functions immediately after equipping them.

  • The former "Idle Status Activation Time" workshop was removed. Any levels you had in this were automatically transferred into the new "Starting Value" upgrades for these functions.

QoL Improvements:

  • Added more text filtering options in the settings menu to only show damage and resources from specific enemy types.

  • Added a setting to the Auto Prestige function to adjust the wave at which this function will trigger.

  • Added more public stats for each player, which can be viewed by clicking on any player in the leaderboards.

Bug Fixes:

  • Fixed bugs related to your personal score tracking in the Community Event.

  • Fixed various other minor bugs and inconsistencies.

More from Idle Hero TD - Tower Defense RPG

Other announcements

All events
Idle Hero TD - Tower DGame update24 Aug 2026Patch v16.03 - Event and Premium BuffsChanges: · The Damage, Kill Gold, and Skill Power limited-time event bonuses, as well as the Damage and Gold premium purchases in the Store (Combat Bundle), now scale with your highest wave (+100% every 10k waves), ensuring their bonuses remain strong and relevant in the late game. QoL Improvements: · Giftcode bonuses are now correctly displayed in the 'Permanent Rewards' section of the Stats m…Idle Hero TD - Tower DGame update10 Aug 2026Patch v16.01 - Automation Balance ImprovementsNew Content: · New Tournament upgrade to reduce Automation upgrade times. Changes: · Reduced Automation upgrade times for the first 5 levels of each Stat Boost upgrade (damage, gold, energy, and exp) to help new players build a decent stack of these functions quicker and earlier. · Reduced the requirements of the Auto Claim Active Play Bonus Function so that the Reward Bonus upgrade is fully at…Idle Hero TD - Tower DGame update3 Aug 2026Update v16.0 - Language Localization and Automation ImprovementsNew Content: · You can now play the game in up to 8 different languages (and more are coming soon)! Change your language selection in the Settings menu to experience the game in your native language. · Added new upgrades to almost every Automation Function to increase bonuses, add super procs, improve active play bonuses, increase Prestige Intro Skip, spawn Golden and Supreme Bosses, etc. Chang…