Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
SACRATA Playtest›Events›Early Playtest Update – July 2, 2025
Game update

Early Playtest Update – July 2, 2025

SACRATA Playtest · published 14 months ago · build 19078605

All eventsPlayers around this dateRead on Steam

Greetings, adventurers! We’ve rolled out a new update packed with tuning, enhancements, and fixes based on recent playtest feedback. Here’s what’s new:

Gameplay & Level Design Adjustments

Circle Collapse Rework:

Revamped the first circle collapse challenge for better pacing and clarity.

Difficulty Tuning:

Early-game difficulty has been lowered, especially on Easy mode, to ensure a smoother onboarding experience.

Balance & Experience Improvements

Skill Buffs:

Boosted base values of several abilities, with improved critical strike scaling.

Gear Enhancements: Weapon and ring affix values have been strengthened across the board.

Legendary Gear Rework – Breath of the Dying:

  • Effect duration extended.

  • Now grants damage reduction and instant healing on activation instead of invulnerability.

  • Removed critical strike bonus for better balance.

Loot Magnetism:

Standardized pickup radius for gold and XP orbs to improve flow and consistency.

Survivability Upgrades:

Multiple new life recovery methods added, and existing healing mechanics enhanced.

Bug Fixes

Affix Display Issue:

Fixed inconsistencies in item affix value displays.

Crash Stability:

Addressed several intermittent crashes.

Note: GPU-related crashes on certain devices are still under investigation.

More from SACRATA Playtest

Other announcements

All events
SACRATA PlaytestGame update12 Jul 2025Stability & Performance Optimizations – July 12Crash & Startup Fixes · DX12 Initialization Error · If your Windows build is 1909 or newer, please update your OS. · If you’re on an older Windows version, enable Vulkan compatibility mode. · While there’s currently no hard requirement for GPU drivers, we strongly recommend keeping your graphics drivers up to date. · RTX 50-Series Frequent Crashes · Update your driver to version 576.80 or newer…SACRATA PlaytestGame update4 Jul 2025🛠️ Early Playtest Update - Fix bugs – July 4, 2025Partial Bug Fixes: · Fixed UI blurriness caused by resolution adaptation issues on some devices; · Fixed incomplete display issue on narrow-screen monitors; · Fixed inability to select UI in fullscreen mode during gameplay (when changing resolution, please use fullscreen or windowed mode); · Fixed game launch failure caused by outdated CPU models (if the game still cannot launch, please contact…SACRATA PlaytestGame update18 Jun 2025[Patch Notes|2025/6/18] Bug Fixes & Experience ImprovementsDear players, The latest patch released on June 18, 2025, brings several important fixes and optimizations aimed at improving overall gameplay stability and user experience. Please find the details below: Bug Fixes Fixed an issue where the Boss would occasionally stop moving during battles, ensuring smoother combat flow. Corrected display errors in the stat values of Fates with different rariti…