The update that I wanted to finish at the end of April I ended up releasing at the beginning of June. It's like it goes on forever. I would have finish it earlier, but I really want to deal with it in a proper way so I don't have to return, and even if I could, with lesser trouble. And I need to, since I'm planning to add functionality for user campaign, including new map editor, as I mentioned in previous devlog. And I don't know how long will it take: maybe a week, maybe a couple month, and maybe, in weird case, even two days, like with improved music player and include it in game before release.

This is an interface of a program to test and view strings outside of a game. Humble, even poor, and I don't think people will actually utilize it, but this program allowed me to interpret sprites, fonts, file streams, config files and another modules outside of a game, and improve it. For example, default Courier font can be included without external files and RC-scripts, with 1.3 KB inside executable and 9 KB in include file.

But it isn't even stick and stones, AGAIN. It would be great if I could get as much done as possible before Summer Sale.