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Type-NOISE: Shonen Shojo DESIGN WORKSEvents【Noise Report #24】Updates on “Type-NOISE: Shonen Shojo” Improvements
Community

【Noise Report #24】Updates on “Type-NOISE: Shonen Shojo” Improvements

Type-NOISE: Shonen Shojo DESIGN WORKS · published 5 Jan 2025, 06:50 UTC

All eventsPlayers around this dateRead on Steam

The total number of opinions and feedback collected through the demo campaign was "171 submissions."
We were pleasantly surprised by the overwhelming number of responses we received. Thank you so much for your participation!

Based on the reviews and feedback so far, we are taking all your opinions seriously and will continue to work on improvements and refinement.
In line with this, we would like to share our roadmap for functional improvements towards the full version of the game.

Roadmap for “Type-NOISE: Shonen Shojo” Full Version
◆ Key Feature Improvements
Viewing keywords seen in the noise
Distinguishing already clicked objects during scanning
Displaying hints for possible next actions during exploration (can be toggled ON/OFF)
Indications for item synthesis and noise analysis availability

◆ Other System and Feature Refinements
Modify the specification where equipped items change when obtaining other items
Adjust volume balance for BGM and SE
Improve visibility of object names when hovering over them in exploration mode
Adjust processing time for dial puzzles
Add fade transitions when switching BGM
Other bug fixes and overall experience improvements.

From the entire development team.

More from Type-NOISE: Shonen Shojo DESIGN WORKS

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Community22 Jul 2026Type-NOISE first-ever merchandise is now on sale—available until July 26!Limited-edition merchandise is currently available through Webpon! Every draw is guaranteed to win a prize, and this is currently the only place where you can get official Type-NOIS merchandise. Be sure to take advantage of this opportunity! Thank you for your support! ▼ Purchase here Sales period: July 17–26 Customers living outside Japan can also receive their items overseas by using the thir…In-game event24 Mar 2026v1.0.7: The following issues have been fixedv1.0.7: The following issues have been fixed === ▼ Update Details ・Fixed a bug where text progression via clicking would stop working after saving and loading immediately after starting a "New Game." ・Improved loading speed when switching between languages. ・Fixed an issue where the screen would freeze during exploration. ・Adjusted the volume of the noise SFX following the initial choice in the…In-game event5 Jan 2026v1.0.6: Localization and bug fixes implementedv1.0.6: Localization and bug fixes implemented === ▼ Update Details ・Fixed some localization issues in Simplified Chinese and Traditional Chinese. ・Fixed minor bugs. ・Adjusted the volume of the warning sound effect (SE). ・Fixed a bug where CG stills were not being unlocked. === We are also reviewing other improvement requests we received to see which ones can be implemented. Thank you for your…