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GUNTOUCHABLES›Events›Update 1.3.0 - Trinkets and Turmoil
Major update

Update 1.3.0 - Trinkets and Turmoil

GUNTOUCHABLES · published 6 months ago · build 22178381

All eventsPlayers around this dateRead on Steam

Hello Preppers!

Update 1.3.0 is here - and this one’s a big one!

We’ve overhauled the multiplayer flow, improved difficulty scaling, and added a pile of new toys to push your runs further than ever. Whether you play solo, duo, trio, or full squad, things should now feel smoother, fairer, and a whole lot wilder.

Let’s start with the biggest addition:

Trinkets

This update introduces 16 brand-new Trinkets to Guntouchables.

Trinkets are powerful pickups found during a run that significantly alter and enhance your playstyle.

Expect things like:

  • Elemental synergies

  • Bouncing bullets

  • Bile immunity

  • And more build-defining effects

But there’s a catch… You can only equip one Trinket at a time.

Switching means committing - so think twice before trading it out mid-run.

On top of that, Trinkets have their own progression system that carries between runs. The more you use a Trinket, the stronger it becomes. Over time, your favorites will truly start to shine.

We hope you’ll enjoy experimenting with them as much as we have.

Multiplayer, bots and joining

We’ve made significant improvements to multiplayer flexibility.

  • Bots are now optional and disabled by default

  • You can start an expedition solo in multiplayer and wait for others to join

  • Bots can be added and removed during a run

  • Hosts can toggle private/public during a run

Most importantly:

You can now join a running game all the way up to the final mission before the boss fight.

No more waiting around in the first level for friends. Jump in and get to work.

Balancing (2-3 Player Games)

We’ve taken a close look at balance for 2–3 player runs.

Previously, these squad sizes could hit some serious difficulty spikes compared to 4-player games. We’ve adjusted scaling and enemy tuning so the experience should now feel much closer in line, without losing the chaos.

Dynamic difficulty scaling

Since players can now join and leave all the way up to the boss level, difficulty scaling has been improved to adapt on the fly to the current number of players in the game.

Heat and Endgame Additions

For those who like it spicy:

  • 3 new Milestone Mods

  • 3 new Heat Mutators

  • New boss level variations

  • Max Heat increased to 50 🔥

Push it higher. Break your builds. We dare you.

Extras

  • 9 new Steam Achievements

  • Weapon prices heavily reduced in shops

  • Ricochet Milestone Mod converted into a Trinket

  • Multiple balance tweaks and bug fixes

Full changelog below.

Thanks for your support! As always, jump into the comments or Discord and tell us what you think - your feedback continues to shape the wasteland.

Bullets & Beans,
–Game Swing

Changelog

ADDED;

  • 16 new Trinkets

  • New Trinket vending machine

  • New weapon damage visual effects tied to trinket synergies

  • New elemental effects

  • Small 'Daily Job' icon on Weapons and Characters that are part of the player's current daily jobs

  • Added Fire and Bile visual effects on players

  • 3 new Milestone Mods

  • 3 new Heat Mutators

  • New level variations for the bosses

  • 7 new Player Quarter Items

  • 9 new Steam Achievements

CHANGED;

  • Bots can now be added and removed in multiplayer

  • Bots are now disabled by default in multiplayer games

  • Rusty will be in a multiplayer game with one single player

  • Players can join running games until the last mission before the boss fight

  • Player host can toggle private and public game during a running game

  • Weapon prices are heavily reduced for most weapons in the shop

  • Better dynamic difficulty scaling for games with 2 and 3 players

  • Deploying ammo now drops ammo pickups matching the amount of players

  • Spitter enemy damage decreased

  • Spitter attack animation improved

  • Warrior health decreased, when on a player

  • Max Heat value increased to 50 🔥

  • Only the host can open and view the Expedition selection menu

  • Changes to achievement unlocks for weapons

  • Tweaks to Mutators and the amount of Heat they add

REMOVED;

  • Ricochet milestone mod is converted to a Trinket

  • Showing ammo type on weapon cards

FIXES;

  • Issue with Rusty +50 shown in multiplayer, when the player did not get it

  • Alpha Nymph damage issue

  • Issue with Weapon backgrounds, where it did not update properly

  • Elemental rockets and grenades for Auto Launcher and Rocket Launcher

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