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Tape to TapeEventsCampaign 2.0 Patch #3
Game update

Campaign 2.0 Patch #3

Tape to Tape · published 28 Feb 2026, 23:19 UTC · build 22145042

All eventsPlayers around this dateRead on Steam

Patch Notes – Build 10058

A new update is live! This patch introduces new talents and relics, AI improvements, gameplay balance changes, UI upgrades, and numerous bug fixes.

As always, difficulty and overall balance are being closely monitored. We continue reviewing data, player feedback, and run outcomes across all modes and we will keep iterating where needed. Your feedback remains essential in shaping balance adjustments, so keep it coming.

How to Access This Version

To test this version, switch to the demo-0.2 branch:

  • Right-click the game in your Steam Library
  • Click Properties
  • Go to the Betas tab
  • In the dropdown menu, select demo-0.2
  • Close the window and let Steam update the game
  • Once the download completes, you will be running the demo-0.2 version.


    New Features & Content

    New Talents, Abilities & Relics

    • Several new talents and abilities added to the pool
    • New relics added
    • Blademaster now only offers distinct (non-duplicate) abilities

    Coach Node Rework

    • Coach node now has 2 possible outcomes:
      • 3 talent choices for a player
      • OR 2 relic choices

    Benchwarmer Improvements

    • Hot/cold streak notifications added
    • Benchwarmer menu polished with new animations and improved quick-add flow
    • Modifiers no longer display bonuses of 0

    Multiplayer Menu Control

    • Any player can now open the pause menu during a game
    • Pause, Lineup, Settings, Customization and most other menus can now be controlled by any player

    Run Stats Access

    • Run stats can now be viewed from the World Map via Menu → Stats

    Meta Menu Overhaul

    • Full visual overhaul with new animations
    • Updated squad icons

    New Map Templates

    • New map templates added for Acts 1, 2 and 3

    Gameplay Balance

    Critical Shots

    • Critical shots now explode like Howitzer
    • More likely to score from a critical shot

    Bench Talents

    • Butt Bench and Double Bench reduced from 2× to 1.5×

    Goalie & Scoring

    • Act 2 goalie tuned down slightly
    • Increased odds of critical goals

    Accuracy System

    • Shots miss more from afar and sharp angles
    • Shots miss less from very close range
    • Jump shot now treated as a wrist shot

    AI & Difficulty

    • Multiple AI tweaks and difficulty adjustments (mostly Veteran)
    • AI shoots slightly more often
    • Improved AI net avoidance

    Skating & Movement

    • Improved dash feel and slight speed increase
    • Knockout made slightly easier to land
    • Cooldown added to Mountaineer grappling hook
    • Enrage speed reduced slightly while enraged
    • +1 additional relic per act

    Bug Fixes

    • Fixed goals sometimes not being counted
    • Fixed exploding puck not exploding when game is paused
    • Fixed soccer wall going to incorrect positions
    • Fixed Frog Off description not showing correct duration
    • Fixed AI breaking when frogged by Wet Towel
    • Fixed Mush-a-Roni not appearing in modifiers when it should
    • Fixed Retro Rocket VFX glitched for left-handed skaters
    • Fixed extra small players not being visible
    • Fixed team logo sometimes flipped in UI
    • Fixed Liquidation showing its description twice
    • Fixed LB button icons getting stuck on screen
    • Fixed white Zamboni appearing in builds
    • Fixed SFX bus not getting paused properly
    • Fixed goalie enraged visual issues during and after replays
    • Fixed duplicate replay event calls
    • Fixed abandon-run prompt appearing at the wrong time (now shows before squad selection)
    • Various stability improvements and crash fixes

    Audio

    • Many new sounds and audio updates across the board

    UI / UX Polish

    • New menu animations (Yes/No prompt, World Map, Benchwarmer)
    • Lineup menu visual revamp
    • Smoother Zamboni model
    • New crowd skins and animations
    • Extended initial faceoff delay slightly for better pacing
    More from Tape to Tape

    Other announcements

    All events
    Community9 Sep 2026Localization Help & Development UpdateHey everyone ! It has been requested countless times, and now the time has finally come! We're looking for volunteers to help us localize Tape to Tape into a few more languages ! The languages we're currently looking for are: · Chinese · Czech · Finnish (Almost completed!) · German · Italian · Japanese · Korean · Portuguese · Romanian · Russian (Almost completed!) · Spanish · Swedish · Ukranian…News6 Aug 2026Tape To Tape Campaign 2.0 PlaytestIMPORTANT: Existing Tape To Tape Players If you currently own the game and have already played the Beta or Experimental Branch, please disregard this playtest. Its content is limited and primarily aimed at new players, players who wish to try the game before buying, and players who want to share their feedback from a new player’s perspective. Your feedback is still greatly appreciated, and we t…In-game event13 May 2026Campaign 2.0 Patch #4Hey everyone! This is the update notes #4 for the Campaign 2.0 Beta ! Lots of new content , new squads to test out, UI/UX makeovers & much more. Let’s jump right into the updates! As usual, your feedback matters as nothing is ever final , especially in Beta builds. We appreciate everyone taking the time to share feedback and thoughts about the game. Please keep in mind that the Beta is still a…