There were quite a few days off, so there isn’t as much content as usual, but I assure you there are some interesting additions!
- New unit: the strategic missile launcher “Sarmat” with a MIRV warhead (5 submunitions). This is the first implementation of logic for this type of missile, so I’m looking forward to your feedback)
By the way, I’ve also given it to the AI!
- New unit: a replica of the Il-102 adapted for the game — the heaviest ground-attack aircraft in the game!
- New unit: a replica of the BMP-3, the first heavy IFV in the game!
And of course, fixes:
- Fixed an issue where soldiers with RPGs could fire at their own position
- Fixed the influence of command-and-control vehicle zones on vehicle movement
- Fixed movement logic for ground vehicles and helicopters
- Fixed landing behavior for transport helicopters when ordered
- Fixed the animation of the "Gazelle" helicopter