Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
ENCHAIN Demo›Events›ENCHAIN resurrects into Early Access on February 12th
Announcement

ENCHAIN resurrects into Early Access on February 12th

ENCHAIN Demo · published 8 months ago

All eventsPlayers around this dateRead on Steam

Incredible news for skeletons! On February 12th, ENCHAIN will be available for Early Access release. If you were a fan of the Demo, this will be more of that, with expanded mechanics, movement, and features. This has remained a solo project for the many years following the last Demo update, and I am thrilled to finally share the game again.

What to expect

The game will have a base price of $20 USD. Not planning to increase the price for the full version.

Please understand that the game is not completely finished or bug-free. Wait for a later time if you want to experience the game in a more polished state.

The Early Access game will contain:

  • 4 wide, interconnected regions to explore, along with 2 side regions as well as hidden mini-levels

  • a complete "main" questline in the main regions

  • expanded movement systems

  • more key pieces to collect

  • a hidden map to collect in each area

  • 10 weapons to find

  • upgrades and bracelets to modify your abilities and playstyle

  • imposing encounters

  • ambient music to go with each main area, as well as themes to go with boss fights

Demo status

Since it feels like a separate game sometimes I have given the demo its very own Store page, which you can view right now. I would be grateful to anyone taking a moment to leave a review specifically for the free demo version, as that wasn't possible when it first released.

I will not be updating the demo until a later time to help me focus on release. The demo areas are contained in the full game and kept mostly the same, but the full game of course has more features available in those areas this time around.

There will be some limited support in Early Access to load saves from the demo version and roughly continue where you left off, so long as you still have the save files.

Roadmap

This is just a rough estimation of what I'll be working on for Early Access following release:

1. bug fixes and balance adjustments

2. polishing existing areas and content, finishing side areas

3. QoL - improving menus, controller support, Steam Deck compatibility, optimizations, etc.

4. new weapon: bolt-action

5. introducing new side area(s)

6. adding a final area

... all up to the 1.0 full release.

Latest info will be listed in the appropriate section of the store page.

As a final note, I want to confirm I am (so far) working full-time on ENCHAIN in 2026, which is a first. For many years I have been preoccupied with school and work, until now I've saved enough to give this overly-ambitious passion project a good chance to be completed. So long as Early Access sales support me, I'll continue the work until I consider it done.

I hope this makes up for the long wait many of you have sustained since playing the demo. Thank you very much for your patience. I am excited for what is to come.

Until next time!

More from ENCHAIN Demo

Other announcements

All events
ENCHAIN DemoGame update17 Aug 20260.5.2 hotfix 2added numbered labels to key fragments in map when toggling key list · fixed an issue with an infinite falling softlock in a certain scene · changed overkill damage to only destroy one layer instead of instakill · fixed an issue with a boss intro sequence after scene reload · fixed some minor issues with boss arenas · fixed crouched-dives from easily clipping out of bounds · fixed spines not pr…ENCHAIN DemoGame update10 Aug 20260.5.2 hotfix 1fixed trial reset bug that impacted Chapel City trial · added some ammo pickups to Crescent trial · fixed trial starting while typing in command console · changed trial hands to not reset at start from explosives · added a UI symbol for trial ammo state · increased trigger size for a Depths lever switch · fixed leaderboard to list top scores if no user score present · fixed ledge climbs sometim…In-game event9 Aug 2026Update 0.5.2 - Lanternlessgreetings lantern wielders, this update contains a batch of features, adjustments, and improvements that I have been working on while making the upcoming larger 0.6.0 update. See below for a summary: New Stuff and Area Adjustments · a new trial "Crypt Circuit" is now hidden in the Crypt. · for it to appear, make sure you have gotten all Crypt key fragments and unlocked the first few regular-siz…