Space Haven · published · build 21586405
We have made improvements and put together a new patch for Major Update Beta 2. The newest version is now 0.21.2.
Featured screenshot of a base created by Shambler.
Here's what's new:
Improved AI: Made crew members react to repairing hull breaches also when on leisure time and sleep time when the player has marked hull breaches to be repaired.
Added some more infra blocks to start resources in the Start on Asteroid station mode scenario for difficulties: Peaceful, Builder, Medium.
Modified Options: Rearranged the game options menu and added an AUDIO tab.
New Setting: Added a new game setting for the cursor tile selector. There are now three options to choose from: Cage, cage with y offset and floor tile only. Floor tile only is the old default.
Balancing: Removed accident rate from starvation as accident rate is already coming from the condition named being hungry.
Balancing: Starvation mood debuff was too punishing as values could grow into -300 when being starved for a longer time. It is now less but will still have an effect if being starved longer term.
Rogue bot and alien bases will now not send enemies if the threat setting in game customization has been set to none.
Added a way to continue the main questline if a bug with the mission is detected. The player can generate a new mission for themselves and continue playing.
Made the command tile marker more clear, for example when aiming on an enemy unit.
Fixed a bug with a special occurrence when a hull breach was not being shown.
Fixed a bug with the Exodus fleet questline in the normal game mode, where the mission could not progress due to not having the right crew in the Haven Foundation ship.
Fixed a bug with a special case where a hull breach was not shown.
Fixed a bug where the mining sector away mission did not have an asteroid and it would crash the game.
Fixed a special case where an airlock could not be dismantled on a very large ship.
Added translations.
Fixed bugs.