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Radioactivity DemoEventsFresh Return and New Experience
Esports

Fresh Return and New Experience

Radioactivity Demo · published 25 Oct 2025, 13:51 UTC

All eventsPlayers around this dateRead on Steam

Quick status update + a small invitation while I build Radioactivity EA.


Liquidators, hello!


A huge thank you to everyone who played the Onboarding demo (including during Next Fest) and left feedback!

TL;DR

  • Work on Radioactivity and regular updates are going to be resumed in November this year

  • I took a small break from creative stupor and built a smaller experience called Tales in Text

  • Lots of changes happened in Radioactivity EA; a detailed update will come in November-December

While you wait…

I would like to invite you to another, smaller title in the meantime, it's a really different adventure experience and very easy going, I believe:Tales in Text is a growing library of interactive stories that reimagines classic text adventures and point-and-click games by adding a layer of immersion and full multiplayer support with dynamic in-game voice chat.It will be out in November, and if you liked Radioactivity, you might like that one too. I always lean towards building games that I like to play myself. Perhaps more people might enjoy this format as well. Give it a try when it's out ;)

Small Break is almost over - Radioactivity:

The full EA version of Radioactivity is quite a different beast from the demo.

  • With bigger open world maps, a full dynamic nature that is affected by radiation, unfriendly fauna, or anything lurking around

  • New objectives arrived, together with procedural map generations

  • Full procedural generation (except terrain)

However, the concept became heavy and a bit inconsistent - hence I decided to step away for a bit to come back fresh. Now being fully recharged, I have a clear picture of where we should move with further development.Little update spoiler - The Fog is Coming; )

Demo

The only question about further work on Radioactivity, and please help me answer it:Do we want another demo, a proper one, not limited to a mechanics showcase? The one which actually shows how the full game feels to play?


Or shall we just launch already with early access instead of wasting time on a demo, and let everyone actually experience the full game? What is the preference if anyone can step in and comment on?

Useful links

• Radioactivity store page (EA info, features): • Free demo — Radioactivity: Onboarding:

More from Radioactivity Demo

Other announcements

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Community18 Feb 2026Dev Update - February 2026Work on Radioactivity resumed in December 2025 after a short break. And the pause was very useful, because Radioactivity now is very different (and better) than Demo or its EA versions. Total concept re-thinked, originally we started on the level of co-op, collect loot and get scared by monsters level. With, of course, very unique systems such as a procedural nature and dynamic radiation that a…In-game event11 Jun 2025Tips, Steam Next Fest and New Update v0.3.9Hey, developer is here! First, I am very happy to see people trying the demo during Next Fest and leaving feedback! I check and read every single comment and piece of advice. Demo is updated to v0.3.9, and that's the last update before early access. Here are some of the tips and notes to make the experience with Radioactivity the best. Tips Weapons and Reloading: Gun handling might seem dauntin…Radioactivity DemoGame update3 May 2025Radioactivity Onboarding - v0.3.7Minor updates and changes: · Training center tutorial prompts with keys guide · Improved Geiger counter animations and functionality